C++ āĻ āĻ•āĻ¨āĻ¸ā§‹āĻ˛ roguelike

C++ āĻ āĻ•āĻ¨āĻ¸ā§‹āĻ˛ roguelike

āĻ­ā§‚āĻŽāĻŋāĻ•āĻž

"āĻ˛āĻŋāĻ¨āĻžāĻ•ā§āĻ¸ āĻ—ā§‡āĻŽā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻ¨āĻ¯āĻŧ!" - āĻāĻ•āĻŸāĻŋ āĻĒā§āĻ°āĻžāĻ¨ā§‹ āĻŦāĻžāĻ•ā§āĻ¯āĻžāĻ‚āĻļ: āĻāĻ–āĻ¨ āĻāĻ‡ āĻŦāĻŋāĻ¸ā§āĻŽāĻ¯āĻŧāĻ•āĻ° āĻ¸āĻŋāĻ¸ā§āĻŸā§‡āĻŽā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻŦāĻŋāĻļā§‡āĻˇāĻ¤ āĻ…āĻ¨ā§‡āĻ•āĻ—ā§āĻ˛āĻŋ āĻĻā§āĻ°ā§āĻĻāĻžāĻ¨ā§āĻ¤ āĻ—ā§‡āĻŽ āĻ°āĻ¯āĻŧā§‡āĻ›ā§‡ā§ˇ āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ¤āĻŦā§āĻ“, āĻ•āĻ–āĻ¨āĻ“ āĻ•āĻ–āĻ¨āĻ“ āĻ†āĻĒāĻ¨āĻŋ āĻāĻŽāĻ¨ āĻŦāĻŋāĻļā§‡āĻˇ āĻ•āĻŋāĻ›ā§ āĻšāĻžāĻ¨ āĻ¯āĻž āĻ†āĻĒāĻ¨āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ‰āĻĒāĻ¯ā§āĻ•ā§āĻ¤ āĻšāĻŦā§‡... āĻāĻŦāĻ‚ āĻ†āĻŽāĻŋ āĻāĻ‡ āĻŦāĻŋāĻļā§‡āĻˇ āĻœāĻŋāĻ¨āĻŋāĻ¸āĻŸāĻŋ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻžāĻ° āĻ¸āĻŋāĻĻā§āĻ§āĻžāĻ¨ā§āĻ¤ āĻ¨āĻŋāĻ¯āĻŧā§‡āĻ›āĻŋāĨ¤

āĻ­āĻŋāĻ¤ā§āĻ¤āĻŋ

āĻ†āĻŽāĻŋ āĻĒā§āĻ°ā§‹ āĻ•ā§‹āĻĄāĻŸāĻŋ āĻĻā§‡āĻ–āĻžāĻŦ āĻāĻŦāĻ‚ āĻŦāĻ˛āĻŦ āĻ¨āĻž (āĻāĻŸāĻŋ āĻ–ā§āĻŦ āĻ†āĻ•āĻ°ā§āĻˇāĻŖā§€āĻ¯āĻŧ āĻ¨āĻ¯āĻŧ) - āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻŽā§‚āĻ˛ āĻĒāĻ¯āĻŧā§‡āĻ¨ā§āĻŸāĻ—ā§āĻ˛āĻŋāĨ¤

1.āĻšāĻ°āĻŋāĻ¤ā§āĻ°

āĻ¸āĻŽāĻ¸ā§āĻ¤ āĻ…āĻ•ā§āĻˇāĻ° āĻĒāĻ°āĻžāĻŽāĻŋāĻ¤āĻŋ āĻāĻ–āĻžāĻ¨ā§‡ āĻ¤āĻžāĻ˛āĻŋāĻ•āĻžāĻ­ā§āĻ•ā§āĻ¤ āĻ•āĻ°āĻž āĻšāĻ¯āĻŧā§‡āĻ›ā§‡ (āĻ¸ā§āĻŦāĻžāĻ¸ā§āĻĨā§āĻ¯, āĻŦāĻ°ā§āĻŽ, āĻ…āĻ­āĻŋāĻœā§āĻžāĻ¤āĻž, āĻ‡āĻ¤ā§āĻ¯āĻžāĻĻāĻŋ) āĻ†āĻ—ā§āĻ°āĻšā§‡āĻ° āĻŦāĻŋāĻˇāĻ¯āĻŧ āĻšāĻ˛ āĻ…āĻ™ā§āĻ•āĻ¨ āĻāĻŦāĻ‚ āĻšāĻ˛āĻžāĻšāĻ˛ā§‡āĻ° āĻĻāĻŋāĻ•āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļ (āĻ¯āĻž āĻŦāĻ°ā§āĻ¤āĻŽāĻžāĻ¨ā§‡ āĻ‰āĻĒāĻ˛āĻŦā§āĻ§ āĻ¨āĻ¯āĻŧ)āĨ¤

int x = 5, y = 5;
    hp = 100,
    maxhp = 100,
    dm    = 20,
    armor = 0,
    xp    = 0,
    level = 0,
    diff  = 10, // ŅĐģĐžĐļĐŊĐžŅŅ‚ŅŒ
    pos   = 0; // ĐŊĐ°ĐŋŅ€Đ°Đ˛ĐģĐĩĐŊиĐĩ

bool reg = 0,
       Mdm = 0, // йОĐŊŅƒŅŅ‹
       ght = 0;

string color; // Ņ†Đ˛ĐĩŅ‚ ĐąŅƒĐ´ĐĩŅ‚ иŅĐŋĐžĐģŅŒĐˇĐžĐ˛Đ°ĐŊ в ĐēĐ°Ņ‡ĐĩŅŅ‚вĐĩ иĐŊдиĐēĐ°Ņ‚ĐžŅ€Đ° ŅĐžŅŅ‚Đ°ŅĐŊиŅ ĐŗĐĩŅ€ĐžŅ

void hero()  // СдĐĩŅŅŒ ĐŋŅ€ĐžĐ¸ŅŅ…ОдиŅ‚ ĐŋĐĩŅ€ĐĩĐŧĐĩŅ‰ĐĩĐŊиĐĩ ĐŗĐĩŅ€ĐžŅ ĐŊĐ° ĐēООŅ€Đ´Đ¸ĐŊĐ°Ņ‚Ņ‹ (x ; y)
{
  cout << "e[u " << "e[0;0H"; // вОŅŅŅ‚Đ°ĐŊОвĐģĐĩĐŊиĐĩ ĐŋОСиŅ†Đ¸Đ¸ ĐēŅƒŅ€ŅĐžŅ€Đ°, СаŅ‚иŅ€Đ°ĐŊиĐĩ ĐŋŅ€ĐžĐąĐĩĐģĐžĐŧ
  for (int i = 0; i <= x; i++)
    cout << RIGHT;              // ĐŧĐ°ĐēŅ€ĐžŅ "e[1C"
  for (int i = 0; i <= y; i++)
    cout << DOWN;             // ĐŧĐ°ĐēŅ€ĐžŅ "e[1B"
  cout << "e[s" << color << "â•Ŧ"; // ŅĐžŅ…Ņ€Đ°ĐŊĐĩĐŊиĐĩ ĐŋОСиŅ†Đ¸Đ¸ ĐēŅƒŅ€ŅĐžŅ€Đ°
}

2. āĻŦā§āĻ¯āĻŦāĻ¸ā§āĻĨāĻžāĻĒāĻ¨āĻž

āĻ…āĻ•ā§āĻˇāĻ°āĻŸāĻŋ āĻ•ā§€āĻ­āĻžāĻŦā§‡ āĻ¸āĻ°āĻžāĻ¨ā§‹ āĻ¯āĻžāĻ¯āĻŧ āĻ¤āĻž āĻ‡āĻ¤āĻŋāĻŽāĻ§ā§āĻ¯ā§‡āĻ‡ āĻĒāĻ°āĻŋāĻˇā§āĻ•āĻžāĻ° (x—++, y—++)āĨ¤ āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ•ā§€āĻŦā§‹āĻ°ā§āĻĄ āĻĒā§āĻ°āĻ•ā§āĻ°āĻŋāĻ¯āĻŧāĻžāĻ•āĻ°āĻŖ āĻ†āĻ°ā§‹ āĻ†āĻ•āĻ°ā§āĻˇāĻŖā§€āĻ¯āĻŧ:

char key;
char getkey()
{
  system("stty raw");
  key = getchar();
  system("stty cooked");
  return key;
}

āĻ¯āĻž āĻ…āĻŦāĻļāĻŋāĻˇā§āĻŸ āĻĨāĻžāĻ•ā§‡ āĻ¤āĻž āĻšāĻ˛ "āĻ¨āĻŋāĻ¯āĻŧāĻ¨ā§āĻ¤ā§āĻ°āĻŖ āĻ…āĻ•ā§āĻˇāĻ°" āĻ¸ā§‡āĻŸ āĻ•āĻ°āĻžāĨ¤ āĻ†āĻĒāĻ¨āĻŋ āĻ¸ā§āĻ‡āĻš āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡ āĻāĻŸāĻŋ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨, āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ†āĻŽāĻŋ āĻāĻŸāĻŋ āĻ˜ā§ƒāĻŖāĻž āĻ•āĻ°āĻŋāĨ¤

switch(...) case .. : ... ; break āĻ­āĻžāĻ˛ āĻāĻ‡ āĻŽāĻ¤

#define KEY if (key ==
#define I ){
#define J ;}else

void keys()
{
  getkey();
    KEY 'a' I x-- ; pos = 1 J
    KEY......
}

āĻ¸ā§ŒāĻ¨ā§āĻĻāĻ°ā§āĻ¯ ! āĻ˛ā§āĻĒ āĻĢāĻžāĻ‚āĻļāĻ¨ āĻāĻŦāĻ‚ āĻĒāĻ°ā§āĻĻāĻžāĻ° āĻšāĻžāĻ°āĻĒāĻžāĻļā§‡ āĻšāĻžāĻ˛āĻžāĻ¨! āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻāĻ•āĻ°āĻ•āĻŽ āĻāĻŸāĻŋ āĻāĻ•āĻŸā§ āĻ•āĻ ā§‹āĻ°... āĻāĻŦāĻ‚ āĻ•āĻžāĻ°ā§āĻ¸āĻžāĻ° āĻĢā§āĻ˛ā§āĻ¯āĻžāĻļ āĻ•āĻ°ā§‡, āĻāĻŦāĻ‚ āĻ…āĻ•ā§āĻˇāĻ°āĻ—ā§āĻ˛āĻŋ... āĻ†āĻŽāĻ°āĻž āĻāĻŸāĻŋ āĻ āĻŋāĻ• āĻ•āĻ°āĻŦ!

//До Ņ†Đ¸ĐēĐģĐ°
  cout << "e[?25l"; //ĐžŅ‚ĐēĐģŅŽŅ‡Đ°ĐĩĐŧ ĐžŅ‚ОйŅ€Đ°ĐļĐĩĐŊиĐĩ ĐēŅƒŅ€ŅĐžŅ€Đ°
  system("stty -echo"); //ĐžŅ‚ĐēĐģŅŽŅ‡Đ°ĐĩĐŧ ŅŅ…Đž-ввОд
  system("xset r rate 120 10"); // иСĐŧĐĩĐŊŅĐĩĐŧ СадĐĩŅ€ĐļĐēŅƒ ĐŊĐ° йОĐģĐĩĐĩ ĐŋĐģавĐŊŅƒŅŽ
//ПоŅĐģĐĩ Ņ†Đ¸ĐēĐģĐ°
//-------Return_normal_system_settings--------
  cout << "e[00m";
  system("reset");
  system("xset r rate 200 20");

āĻ•āĻŋ āĻĻāĻžāĻ°ā§āĻ¨! āĻāĻ• āĻļāĻ¤āĻžāĻ‚āĻļ āĻĒā§āĻ°āĻ¸ā§āĻ¤ā§āĻ¤!

3.āĻ†āĻŽāĻžāĻĻā§‡āĻ° āĻšāĻžāĻ°āĻĒāĻžāĻļā§‡āĻ° āĻĒā§ƒāĻĨāĻŋāĻŦā§€

āĻāĻ–āĻžāĻ¨ā§‡ āĻ†āĻŽāĻ°āĻž x, y āĻŦāĻŋāĻļā§āĻŦā§‡āĻ° āĻŸā§āĻ•āĻ°ā§‹ āĻāĻŦāĻ‚ āĻŸā§āĻ•āĻ°ā§‹āĻ—ā§āĻ˛āĻŋāĻ° āĻœāĻ¨ā§āĻ¯ āĻ…ā§āĻ¯āĻžāĻ°ā§‡ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻŋ (char o[N]), āĻĻāĻžāĻ¨āĻŦ āĻāĻŦāĻ‚ āĻŦā§‹āĻ¨āĻžāĻ¸ āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻ‡.

āĻāĻ•āĻŸāĻŋ āĻĢāĻžāĻ‚āĻļāĻ¨ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§āĻ¨ world(int objx[N] .... objy[N] ... obj[N], ... objcolor[N]) āĻ¸āĻžāĻĻā§ƒāĻļā§āĻ¯ āĻĻā§āĻŦāĻžāĻ°āĻž hero(), āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻĒā§āĻ¯āĻžāĻ°āĻžāĻŽāĻŋāĻŸāĻžāĻ° āĻāĻŦāĻ‚ āĻ…ā§āĻ¯āĻžāĻ°ā§‡ āĻ†āĻ‰āĻŸāĻĒā§āĻŸ āĻ•āĻ°āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻŸāĻŋ āĻ…āĻ¤āĻŋāĻ°āĻŋāĻ•ā§āĻ¤ āĻ˛ā§āĻĒ āĻ¸āĻš... āĻŽāĻœāĻžāĻ° āĻœāĻ¨ā§āĻ¯, āĻ†āĻŽāĻ°āĻž āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻĻā§ƒāĻļā§āĻ¯ā§‡āĻ° āĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°ā§‡ āĻ†āĻāĻ•āĻŋ (if (ox[k] < vis && oy[k]....))

āĻāĻ–āĻ¨ āĻ†āĻŽāĻ°āĻž āĻ°ā§āĻŽ āĻāĻŦāĻ‚ āĻĒā§āĻ¯āĻžāĻ¸ā§‡āĻœāĻ—ā§āĻ˛āĻŋāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻŸāĻŋ āĻ¸āĻžāĻ§āĻžāĻ°āĻŖ āĻāĻŦāĻ‚ āĻĒāĻĻā§āĻ§āĻ¤āĻŋāĻ—āĻ¤āĻ­āĻžāĻŦā§‡ āĻĢāĻžāĻāĻĒāĻž āĻ†āĻ‰āĻŸ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡ āĻŦāĻŋāĻļā§āĻŦā§‡āĻ° āĻ•āĻŖāĻž āĻĻāĻŋāĻ¯āĻŧā§‡ āĻĒāĻ°ā§āĻĻāĻžāĻŸāĻŋ āĻĒā§‚āĻ°āĻŖ āĻ•āĻ°āĻŋ, āĻāĻ•āĻ‡ āĻ¸āĻžāĻĨā§‡ āĻ†āĻŽāĻ°āĻž āĻļāĻ¤ā§āĻ°ā§ āĻāĻŦāĻ‚ āĻŦāĻ¸ā§āĻ¤ā§āĻ—ā§āĻ˛āĻŋ āĻĒā§āĻ°āĻŦā§‡āĻļ āĻ•āĻ°āĻŋ, āĻ¸āĻŽā§āĻĒā§‚āĻ°ā§āĻŖ āĻāĻ˛ā§‹āĻŽā§‡āĻ˛ā§‹āĻ¤āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ†āĻŽāĻ°āĻž āĻ­ā§āĻ˛ā§‡ āĻ¯āĻžāĻ‡ āĻ¨āĻž srand(time(NULL));

//------------------GENERATION---------------
void rooms()
{
  for (int i = 0; i <= 50; i++)
  {
    px[i] = rand() % 115 + 2;
    py[i] = rand() % 34 + 2;
    pl[i] = rand() % 5 + 5;
    ph[i] = rand() % 5 +  5;

    if (px[i] + pl[i] > 117) px[i] = 50 - pl[i] / 2; else
    if (px[i] < 2)           px[i] = 50 - pl[i] / 2; else
    if (py[i] < 1)           py[i] = 15 - ph[i] / 2; else
    if (py[i] + ph[i] > 37)  py[i] = 15 - ph[i] / 2;

    for (int j = 0; j <= i; j++)
    {
      while (px[i] > px[j] && px[i] < px[j] + pl[j])
        (px[i]+pl[i]/2 >= 55) ? px[i]++ : px[i]-- ;

      while (py[i] > py[j] && py[i] < py[j] + ph[j])
        (py[i]+ph[i]/2 >= 18) ? py[i]++ : py[i]-- ;

      while (px[i]+pl[i] > px[j] && px[i]+pl[i] < px[j] + pl[j])
        (px[i]+pl[i]/2 >= 55) ? px[i]++ : px[i]-- ;

      while (py[i]+ph[i] > py[j] && py[i]+ph[i] < py[j] + ph[j])
        (py[i]+ph[i]/2 >= 18) ? py[i]++ : py[i]-- ;
    }

    for (int j = 0; j <= i; j++)
    {
      while (px[j] + pl[j] >= 116) px[j]-- ;
      while (px[j] < 2)            px[j]++ ;
      while (py[j] < 1)            py[j]++ ;
      while (py[j] + ph[j] >= 37)  py[j]-- ;
    }
    tx[i] = px[i]+10; ty[i] = py[i]-3;

    if (i <= diff)
    {
      ex[i]  = px[i];
      ey[i]  = py[i];
      while (ex[i] < 10){ ex[i]++ ; epos[i] = 3 ;}
      while (ey[i] < 10){ ey[i]++ ; epos[i] = 1 ;}
      e[i]   = evar[pl[i]];
      ecolor[i] = "e[00me[31m";

      edm[i] = edmvar[pl[i]];
      ehp[i] = ehpvar[pl[i]];
      exp[i] = expvar[pl[i]];
    }
    rect(px[i], py[i], pl[i], ph[i]);
  }
}

void corrs()
{
  int pc, px, py;
  for (int i = 0; i <= 4; i++)
  {
    if (i < 2){
      px = 3;
      py = rand() % 33 + 3;
      pc = 110;
      line(px, py, pc, true);
      line(px, py+1, pc, true);
    } else {
      px = rand() % 100 + 3;
      py = 3;
      pc = 33;
      line(px, py, pc, false);
      line(px+1, py, pc, false);
    }
  }
}

4. āĻŽāĻŋāĻĨāĻ¸ā§āĻ•ā§āĻ°āĻŋāĻ¯āĻŧāĻž

āĻāĻ–āĻ¨ āĻ†āĻŽāĻžāĻĻā§‡āĻ° āĻ•ā§‹āĻ¨āĻ­āĻžāĻŦā§‡ āĻĻā§‡āĻ¯āĻŧāĻžāĻ˛ āĻāĻŦāĻ‚ āĻĻāĻžāĻ¨āĻŦāĻĻā§‡āĻ° āĻŽāĻ§ā§āĻ¯ āĻĻāĻŋāĻ¯āĻŧā§‡ āĻ¯āĻžāĻ“āĻ¯āĻŧāĻž āĻāĻĄāĻŧāĻžāĻ¤ā§‡ āĻšāĻŦā§‡ āĻāĻŦāĻ‚ āĻ†āĻ‡āĻŸā§‡āĻŽ āĻĨā§‡āĻ•ā§‡ āĻŦā§‹āĻ¨āĻžāĻ¸ āĻ—ā§āĻ°āĻšāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤

āĻ†āĻŽāĻžāĻĻā§‡āĻ° āĻĒāĻ›āĻ¨ā§āĻĻā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻŦāĻ‚ # āĻ¸āĻ‚āĻœā§āĻžāĻžāĻ¯āĻŧāĻŋāĻ¤ āĻ•āĻ°āĻž āĻšāĻ¯āĻŧ

#define TOUCH if (x == ox[i] && y == oy[i] && pos ==
#define HIT   x == ex[i] && y == ey[i] && pos ==
 for (int i = 0; i <= n; i++)
  {
    if (i <= diff)
    {
     if (Mdm) ehp[i]-=2 ; // ĐĩŅĐģи йОĐŊŅƒŅ "ĐŧĐ°ŅŅĐžĐ˛Ņ‹Đš ŅƒŅ€ĐžĐŊ" вĐēĐģŅŽŅ‡ĐĩĐŊ
     epos[i] = 0;

     if (ex[i] < x+5 && ex[i] > x-5 &&
         ey[i] < y+5 && ey[i] > y-5  )
     {
       edel(i); // Ņ„ŅƒĐŊĐēŅ†Đ¸Ņ ĐŋĐĩŅ€ĐĩĐŋиŅŅ‹Đ˛Đ°ŅŽŅ‰Đ°Ņ ĐŋŅ€ĐĩĐ´Ņ‹Đ´ŅƒŅ‰ĐĩĐĩ ĐŋĐžĐģĐžĐļĐĩĐŊиĐĩ ĐŋŅ€ĐžŅ‚ивĐŊиĐēĐ°
       if (ex[i] < x I ex[i]++ ; epos[i] = 1 J
       if (ex[i] > x I ex[i]-- ; epos[i] = 2 J
       if (ey[i] < y I ey[i]++ ; epos[i] = 3 J
       if (ey[i] > y I ey[i]-- ; epos[i] = 4 ;}
     }
   for (int j = 0; j <= n; j++) // ŅŅ‚ĐžĐģĐēĐŊОвĐĩĐŊиĐĩ ĐŧОйа ŅĐž ŅŅ‚ĐĩĐŊĐēĐ°Đŧи
       while (ex[i] == ox[j] && ey[i] == oy[j] || ex[i] == ex[j] && ey[i] == ey[j] && j != i)
       {
         if (epos[i] == 1) ex[i]-- ; else
         if (epos[i] == 2) ex[i]++ ; else
         if (epos[i] == 3) ey[i]-- ; else
         if (epos[i] == 4) ey[i]++ ;
       }

     if (x == ex[i] && y == ey[i]) //  "йиŅ‚ва"
      {
       if (ehp[i] > 1)
       {
         ehp[i] -= dm;
         (edm[i] < armor) ?
         hp -= 0 :
         hp -= edm[i]-armor;
       } else {
         ex[i] = ey[i] = -1;
         xp += exp[i];
         ehp[i] = 12;
       }
     }
     if (!ght) // ĐĩŅĐģи ĐŊĐĩ ĐŋŅ€Đ¸ĐˇŅ€Đ°Đē ĐŋŅ€ĐžĐ˛ĐĩŅ€ŅŅ‚ŅŒ ŅŅ‚ĐžĐģĐēĐŊОвĐĩĐŊиĐĩ иĐŗŅ€ĐžĐēĐ° Ņ вŅ€Đ°ĐŗĐ°Đŧи
     {
       if (HIT 1) y++ ;else
       if (HIT 2) x-- ;else
       if (HIT 3) y-- ;else
       if (HIT 4) x++ ;
     }
    }
    if (!ght) // Ņ‚Đž ĐļĐĩ, ĐŊĐž ŅĐž ŅŅ‚ĐĩĐŊĐ°Đŧи
    {
      TOUCH 1 I y++ J
      TOUCH 2 I x-- J
      TOUCH 3 I y-- J
      TOUCH 4 ) x++ ;
    }
  }

5.āĻŽā§‡āĻ¨ā§

āĻ†āĻŽāĻ°āĻž āĻ•ā§‡āĻŦāĻ˛ āĻŽā§‡āĻ¨ā§ āĻĒā§āĻ°āĻĻāĻ°ā§āĻļāĻ¨ āĻ•āĻ°āĻŋ, āĻ†āĻ‡āĻŸā§‡āĻŽāĻ—ā§āĻ˛āĻŋāĻ•ā§‡ āĻ¸āĻ‚āĻ–ā§āĻ¯āĻžāĻ¯āĻŧāĻ¨ āĻ•āĻ°āĻŋ āĻāĻŦāĻ‚ āĻĒā§āĻ˛ā§‡āĻ¯āĻŧāĻžāĻ°ā§‡āĻ° āĻĒāĻ›āĻ¨ā§āĻĻ āĻĒā§āĻ°āĻ•ā§āĻ°āĻŋāĻ¯āĻŧāĻž āĻ•āĻ°āĻ¤ā§‡ getkey() āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°āĻŋāĨ¤ āĻ†āĻŽāĻ°āĻž āĻšāĻ°āĻŋāĻ¤ā§āĻ°ā§‡āĻ° āĻ¸ā§āĻŸā§āĻ¯āĻžāĻŸāĻžāĻ¸ āĻŦāĻžāĻ° āĻ˛āĻŋāĻ–āĻŋ, āĻ˛ā§‡āĻ­ā§‡āĻ˛āĻŋāĻ‚ āĻŽā§‡āĻ¨ā§ āĻĒā§āĻ°āĻ¯āĻŧā§‹āĻ— āĻ•āĻ°āĻŋ, āĻŦā§āĻ¯āĻžāĻ•āĻ¸ā§āĻŸā§‹āĻ°āĻŋ āĻ˛āĻŋāĻ–āĻŋ āĻāĻŦāĻ‚ āĻ†āĻŽāĻ°āĻž āĻ¯āĻžāĻ•ā§‡ "āĻ¸āĻžāĻŦāĻ¸āĻ¯āĻŧā§‡āĻ˛" āĻŦāĻ˛ā§‡ āĻĨāĻžāĻ•āĻŋ āĻ¤āĻž āĻĒāĻžāĻ‡āĨ¤

āĻ‰āĻĒāĻ¸āĻ‚āĻšāĻžāĻ°

āĻāĻŸāĻŋ āĻāĻŽāĻ¨ āĻ•āĻŋāĻ›ā§āĨ¤ āĻ†āĻĒāĻ¨āĻŋ āĻāĻŸāĻž āĻ–ā§‡āĻ˛āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨ āĻĄāĻžāĻ‰āĻ¨āĻ˛ā§‹āĻĄ āĻ•āĻ°āĻž, āĻ†āĻ¨āĻĒā§āĻ¯āĻžāĻ•āĻŋāĻ‚ āĻāĻŦāĻ‚ āĻāĻ‡ āĻŽāĻ¤ āĻšāĻ˛āĻŽāĻžāĻ¨:

$ sudo chmod +x Subsoil-1.0/Subsoil

$ Subsoil-1.0/Subsoil

, āĻ…āĻĨāĻŦāĻž, āĻ…āĻŦāĻļā§‡āĻˇā§‡ āĻ…āĻ¨ā§āĻĒā§āĻ°āĻžāĻŖāĻŋāĻ¤ āĻšāĻ¯āĻŧā§‡, āĻ¨āĻŋāĻœā§‡āĻ•ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœā§‡āĻ° āĻĒāĻ›āĻ¨ā§āĻĻā§‡āĻ° āĻāĻ•āĻŸāĻŋ āĻ…ā§āĻ¯āĻžāĻĄāĻ­ā§‡āĻžā§āĻšāĻžāĻ° āĻ˛āĻŋāĻ–ā§āĻ¨āĨ¤ āĻ†āĻŽāĻŋ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ†āĻ—āĻžāĻŽ āĻ¸āĻ¤āĻ°ā§āĻ• āĻ•āĻ°āĻ›āĻŋ: āĻ†āĻŽāĻžāĻ° āĻ–ā§‡āĻ˛āĻž āĻ¸āĻšāĻœ āĻ¨āĻ¯āĻŧ!

āĻ˛āĻŋāĻ™ā§āĻ•

āĻĒāĻĻā§āĻ§āĻ¤āĻŋāĻ—āĻ¤ āĻĒā§āĻ°āĻœāĻ¨ā§āĻŽ, āĻ‰ā§ŽāĻ¸āĻžāĻšāĻĻāĻžāĻ¤āĻž.

āĻ‰āĻ¤ā§āĻ¸: www.habr.com

āĻāĻ•āĻŸāĻŋ āĻŽāĻ¨ā§āĻ¤āĻŦā§āĻ¯ āĻœā§āĻĄāĻŧā§āĻ¨