{"id":100085,"date":"2021-05-04T16:22:37","date_gmt":"2021-05-04T14:22:37","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/v-mesa-prinyat-opengl-drajver-s-nachalnoj-podderzhkoj-chipov-apple-m1"},"modified":"2021-05-04T16:22:37","modified_gmt":"2021-05-04T14:22:37","slug":"v-mesa-prinyat-opengl-drajver-s-nachalnoj-podderzhkoj-chipov-apple-m1","status":"publish","type":"post","link":"https:\/\/prohoster.info\/de\/blog\/novosti-interneta\/v-mesa-prinyat-opengl-drajver-s-nachalnoj-podderzhkoj-chipov-apple-m1","title":{"rendered":"In Mesa wurde ein OpenGL-Treiber mit anf\u00e4nglicher Unterst\u00fctzung f\u00fcr Apple M1 Chips eingef\u00fchrt.","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Alyssa Rosenzweig von Collabora, die den Panfrost-Treiber f\u00fcr Mali GPUs entwickelt, berichtete \u00fcber die Vorbereitungen f\u00fcr eine erste Implementierung des OpenGL-Treibers asahi in Mesa, die den Grafikprozessor unterst\u00fctzt, der in Apple M1 Chips verbaut ist. Der Treiber nutzt die Gallium-Schnittstelle und unterst\u00fctzt die meisten Funktionen von OpenGL 2.1 und OpenGL ES 2.0. Die bisher implementierte Funktionalit\u00e4t reicht zwar noch nicht aus, um die meisten Spiele auszuf\u00fchren, aber der Treiber kann bereits Anwendungen wie glxgears und glmark2 starten und besteht erfolgreich etwa 75 % der Tests des DrawElements Quality Program, das vom Khronos-Konsortium zur Zertifizierung der Kompatibilit\u00e4t mit OpenGL ES 2.0 verwendet wird.    <\/p>\n<p>Der Code des vorgeschlagenen Prototyps wurde bereits in den Hauptcode von Mesa integriert. Der neue Treiber basiert auf dem Referenz-Gallium-Treiber noop mit der \u00dcbertragung einiger Codebestandteile aus dem f\u00fcr ARM Mali GPUs entwickelten Panfrost-Treiber. In Zukunft ist neben dem OpenGL-Treiber f\u00fcr Mesa auch die Entwicklung eines Moduls f\u00fcr die DRM (Direct Rendering Manager) Subsystem des Linux-Kernels sowie eines Mesa-Treibers mit Implementierung der Grafik-API Vulkan geplant.    <\/p>\n<p>Es sei daran erinnert, dass der Apple M1 Chip kein Standardprodukt ist, sondern speziell angefertigt wurde und eigene architektonische Besonderheiten aufweist. Beispielsweise verwendet der Apple M1 einen von Apple entwickelten GPU. Technische Dokumentationen zu diesem GPU liegen nicht vor, und bei der Entwicklung unabh\u00e4ngiger Treiber wird das Reverse Engineering der Treiber aus macOS eingesetzt.<br \/>\n<br \/>Quelle: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=55076\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0410\u043b\u0438\u0441\u0430 \u0420\u043e\u0437\u0435\u043d\u0446\u0432\u0435\u0439\u0433 (Alyssa Rosenzweig) \u0438\u0437 \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u0438 Collabora, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0449\u0430\u044f \u0434\u0440\u0430\u0439\u0432\u0435\u0440 Panfrost \u0434\u043b\u044f GPU Mali, \u0441\u043e\u043e\u0431\u0449\u0438\u043b\u0430 \u043e \u043f\u043e\u0434\u0433\u043e\u0442\u043e\u0432\u043a\u0435 \u0434\u043b\u044f Mesa \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u043e\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 OpenGL-\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430 asahi \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0433\u043e \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u043e\u0440\u0430, \u043f\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u043c\u043e\u0433\u043e \u0432 \u0447\u0438\u043f\u0430\u0445 Apple M1. \u0414\u0440\u0430\u0439\u0432\u0435\u0440 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442 \u0438\u043d\u0442\u0435\u0440\u0444\u0435\u0439\u0441 Gallium \u0438 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0431\u043e\u043b\u044c\u0448\u0443\u044e \u0447\u0430\u0441\u0442\u044c \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0435\u0439 OpenGL 2.1 \u0438 OpenGL ES 2.0. \u0420\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d\u043d\u043e\u0439 \u0444\u0443\u043d\u043a\u0446\u0438\u043e\u043d\u0430\u043b\u044c\u043d\u043e\u0441\u0442\u0438 \u043f\u043e\u043a\u0430 \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u0431\u043e\u043b\u044c\u0448\u0438\u043d\u0441\u0442\u0432\u0430 \u0438\u0433\u0440, \u043d\u043e [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-100085","post","type-post","status-publish","format-standard","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0410\u043b\u0438\u0441\u0430 \u0420\u043e\u0437\u0435\u043d\u0446\u0432\u0435\u0439\u0433 (Alyssa Rosenzweig) \u0438\u0437 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OpenGL-Treiber mit anf\u00e4nglicher Unterst\u00fctzung f\u00fcr Apple M1 Chips wurde in Mesa angenommen | ProHoster","description":"Alyssa Rosenzweig von Collabora, die den Panfrost-Treiber f\u00fcr Mali GPUs entwickelt, berichtete von den Vorbereitungen f\u00fcr Mesa zur initialen Implementierung eines OpenGL-Treibers f\u00fcr asahi mit Unterst\u00fctzung des Grafikprozessors, der in den Apple M1 Chips verbaut ist. Der Treiber nutzt die Gallium-Schnittstelle und unterst\u00fctzt die meisten Funktionen von OpenGL 2.1 und OpenGL ES 2.0. Die bisher implementierte Funktionalit\u00e4t reicht jedoch noch nicht aus, um die meisten Spiele zu starten, aber","canonical_url":"https:\/\/prohoster.info\/de\/blog\/novosti-interneta\/v-mesa-prinyat-opengl-drajver-s-nachalnoj-podderzhkoj-chipov-apple-m1","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"de_DE","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412 Mesa \u043f\u0440\u0438\u043d\u044f\u0442 OpenGL-\u0434\u0440\u0430\u0439\u0432\u0435\u0440 \u0441 \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u043e\u0439 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 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