{"id":113347,"date":"2024-02-02T01:41:06","date_gmt":"2024-02-01T23:41:06","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/reliz-mesa-24-0-svobodnoj-realizaczii-opengl-i-vulkan"},"modified":"2024-02-02T01:41:06","modified_gmt":"2024-02-01T23:41:06","slug":"reliz-mesa-24-0-svobodnoj-realizaczii-opengl-i-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/de\/blog\/novosti-interneta\/reliz-mesa-24-0-svobodnoj-realizaczii-opengl-i-vulkan","title":{"rendered":"Release von Mesa 24.0, einer freien Implementation von OpenGL und Vulkan.","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Die Ver\u00f6ffentlichung der freien Implementierung der OpenGL- und Vulkan-API &#8212; Mesa 24.0.0. Die erste Version des Mesa 24.0.0 Branches hat den Status experimentell &#8212; nach der endg\u00fcltigen Stabilisierung des Codes wird die stabile Version 24.0.1 ver\u00f6ffentlicht.     <\/p>\n<p>In Mesa 24.0 ist die Unterst\u00fctzung der Grafik-API Vulkan 1.3 in den Treibern anv f\u00fcr Intel-GPUs, radv f\u00fcr AMD-GPUs, NVK f\u00fcr NVIDIA-GPUs, tu f\u00fcr Qualcomm-GPUs, im Software-Rasterizer lavapipe (lvp) und im Emulator-Modus (vn) verf\u00fcgbar. Die Unterst\u00fctzung von Vulkan 1.0 wird in den Treibern v3dv (Broadcom VideoCore VI GPU von Raspberry Pi 4) und dzn (Implementierung von Vulkan \u00fcber Direct3D 12) bereitgestellt.     <\/p>\n<p>In Mesa wird auch vollst\u00e4ndige Unterst\u00fctzung f\u00fcr OpenGL 4.6 f\u00fcr die Treiber iris (GPU Intel Gen 8+), radeonsi (AMD), Crocus (alte Intel-GPUs Gen4-Gen7), zink, llvmpipe, virgl (virtuelle GPU Virgil3D f\u00fcr QEMU\/KVM), freedreno (Qualcomm Adreno) und d3d12 (Schicht zur Ausf\u00fchrung von OpenGL \u00fcber DirectX 12) bereitgestellt. Die Unterst\u00fctzung f\u00fcr OpenGL 4.5 ist f\u00fcr AMD (r600) und NVIDIA (nvc0) GPUs verf\u00fcgbar. OpenGL 3.3 wird in den Treibern softpipe (software Rasterizer), asahi (GPU AGX, verwendet in Apple M1 und M2 Chips) und nv50 (NVIDIA NV50) unterst\u00fctzt.        <\/p>\n<p>Hauptneuheiten:  <\/p>\n<ul>\n<li class=\"l\"> Ein neuer Vulkan-Treiber pvr f\u00fcr die GPU Imagination PowerVR wurde hinzugef\u00fcgt.\n<li class=\"l\"> Im NVK-Treiber (NVIDIA) wurde die Unterst\u00fctzung f\u00fcr Vulkan 1.3 implementiert.\n<li class=\"l\"> Im Treiber crocus (GPU Intel Gen4-Gen7) wurde die Unterst\u00fctzung f\u00fcr OpenGL 4.6 realisiert.\n<li class=\"l\"> Im Treiber d3d12, der eine Schicht zur Implementierung von OpenGL \u00fcber DirectX 12 bereitstellt, wurde die Unterst\u00fctzung f\u00fcr OpenGL 4.6 gew\u00e4hrleistet.\n<li class=\"l\"> Im Asahi-Treiber f\u00fcr die GPU Apple AGX wurde die Unterst\u00fctzung f\u00fcr geometrische Shader implementiert und die Kompatibilit\u00e4t mit OpenGL 3.3 sichergestellt.\n<li class=\"l\"> Die M\u00f6glichkeit zur Nutzung von Vulkan-Erweiterungen f\u00fcr die Hardware-beschleunigte Video-Codierung in den Formaten h.264 und h.265 wurde hinzugef\u00fcgt.\n<li class=\"l\"> Die Leistung des Raytracings im Vulkan-Treiber RADV f\u00fcr AMD-GPUs wurde verbessert.\n<li class=\"l\"> Der Vulkan-Treiber NVK f\u00fcr NVIDIA-GPUs unterst\u00fctzt die folgenden Erweiterungen:\n<ul>\n<li> VK_KHR_vulkan_memory_model\n<li> VK_EXT_multi_draw\n<li> VK_KHR_shader_float_controls\n<li> VK_EXT_texel_buffer_alignment\n<li> VK_EXT_shader_image_atomic_int64\n<li> VK_KHR_shader_atomic_int64\n<li> VK_KHR_shader_subgroup_extended_types\n<li> VK_EXT_subgroup_size_control\n<li> VK_KHR_fragment_shader_barycentric\n<li> VK_KHR_synchronization2\n<li> VK_KHR_pipeline_executable_properties  <\/ul>\n<li class=\"l\"> Der Vulkan-Treiber RADV (AMD) unterst\u00fctzt die folgenden Erweiterungen:\n<ul>\n<li> VK_EXT_image_compression_control\n<li> VK_EXT_device_fault\n<li> VK_KHR_calibrated_timestamps\n<li> VK_KHR_vertex_attribute_divisor\n<li> VK_KHR_maintenance6\n<li> VK_KHR_ray_tracing_position_fetch\n<li> VK_EXT_depth_clamp_zero_one  <\/ul>\n<li class=\"l\"> Der OpenGL-Treiber Asahi f\u00fcr GPUs von Apple AGX unterst\u00fctzt die folgenden Erweiterungen:\n<ul>\n<li> GL_EXT_disjoint_timer_query\n<li> GL_ARB_texture_cube_map_array\n<li> GL_ARB_clip_control\n<li> GL_ARB_timer_query\n<li> GL_ARB_base_instance\n<li> GL_ARB_shader_texture_image_samples\n<li> GL_ARB_indirect_parameters\n<li> GL_ARB_viewport_array\n<li> GL_ARB_fragment_layer_viewport\n<li> GL_ARB_cull_distance\n<li> GL_ARB_transform_feedback_overflow_query  <\/ul>\n<li class=\"l\"> Die Unterst\u00fctzung der EGL-Erweiterung EGL_EXT_query_reset_notification_strategy wurde hinzugef\u00fcgt.    <\/ul>\n<p>Quelle: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=60537\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 API OpenGL \u0438 Vulkan &#8212; Mesa 24.0.0. \u041f\u0435\u0440\u0432\u044b\u0439 \u0432\u044b\u043f\u0443\u0441\u043a \u0432\u0435\u0442\u043a\u0438 Mesa 24.0.0 \u0438\u043c\u0435\u0435\u0442 \u044d\u043a\u0441\u043f\u0435\u0440\u0438\u043c\u0435\u043d\u0442\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u0442\u0430\u0442\u0443\u0441 &#8212; \u043f\u043e\u0441\u043b\u0435 \u043f\u0440\u043e\u0432\u0435\u0434\u0435\u043d\u0438\u044f \u043e\u043a\u043e\u043d\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e\u0439 \u0441\u0442\u0430\u0431\u0438\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u043a\u043e\u0434\u0430 \u0431\u0443\u0434\u0435\u0442 \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u0430 \u0441\u0442\u0430\u0431\u0438\u043b\u044c\u043d\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f 24.0.1. \u0412 Mesa 24.0 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0433\u043e API Vulkan 1.3 \u0432 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430\u0445 anv \u0434\u043b\u044f GPU Intel, radv \u0434\u043b\u044f GPU AMD, NVK \u0434\u043b\u044f GPU NVIDIA, tu \u0434\u043b\u044f [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-113347","post","type-post","status-publish","format-standard","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - 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Mesa 24.0.0 wurde bekannt gegeben. Der erste Release der Version Mesa 24.0.0 hat experimentellen Status \u2013 nach der abschlie\u00dfenden Stabilisierung des Codes wird die stabile Version 24.0.1 ver\u00f6ffentlicht. 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