{"id":119718,"date":"2024-09-05T15:43:27","date_gmt":"2024-09-05T13:43:28","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/openmohaa-alpha-0-70-0"},"modified":"2024-09-05T15:43:27","modified_gmt":"2024-09-05T13:43:28","slug":"openmohaa-alpha-0-70-0","status":"publish","type":"post","link":"https:\/\/prohoster.info\/de\/blog\/novosti-interneta\/openmohaa-alpha-0-70-0","title":{"rendered":"OpenMoHAA Alpha 0.70.0","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><img decoding=\"async\" alt=\"OpenMoHAA Alpha 0.70.0\" src=\"\/wp-content\/uploads\/2024\/09\/b887ed4cf0b2f453fa886e400e64e79c.jpg\" style=\"display:block;margin: 0 auto;\" \/>                                      <\/p>\n<p>Die Alpha-Version 0.70.0 des Open-Source-Engines Medal of Honor \u2014 OpenMoHAA ist erschienen. Ziel des Projekts ist es, eine plattform\u00fcbergreifende Engine mit offenem Quellcode zu schaffen, die vollst\u00e4ndig mit dem Original Medal of Honor kompatibel ist.<\/p>\n<p> <noindex><noindex><\/p>\n<p>Das OpenMoHAA-Projekt basiert auf dem Quellcode <a rel=\"nofollow\" href=\"https:\/\/ioquake3.org\/\">ioquake3<\/a>, da das urspr\u00fcngliche Medal of Honor die Id Tech 3-Engine (also die Engine von Quake 3) als Basis verwendete.<\/p>\n<p><\/noindex><\/noindex> <\/p>\n<p>Neuigkeiten:<\/p>\n<ul>\n<li>Native PowerPC-Unterst\u00fctzung hinzugef\u00fcgt.<\/li>\n<li>Standardm\u00e4\u00dfig wurde eine Idle-Animation f\u00fcr TIKI-Dateien ohne Animation hinzugef\u00fcgt.<\/li>\n<li>Das SDL-Audiosystem wurde durch OpenAL ersetzt.<\/li>\n<\/ul>\n<p>Spielmodul:<\/p>\n<ul>\n<li>Fehler bei T\u00fcren wurden behoben, beispielsweise das falsche \u00d6ffnen von T\u00fcren.<\/li>\n<li>Die Physik wurde korrigiert, insbesondere das Abprallen von Granaten.<\/li>\n<li>Die KI wurde verbessert: Sie ist nun weniger dumm als in vorherigen Versionen.<\/li>\n<li>Das Artilleriesystem (ProjectileGenerator) wurde korrigiert \u2014 Probleme in t2l3, t2l4\u2026<\/li>\n<li>Fehler beim Laden\/Speichern von Spielen mit falschen Daten wurden behoben.<\/li>\n<li>Das Scoreboard in FFA und f\u00fcr Zuschauer wurde korrigiert.<\/li>\n<li>Die Skript-Engine wurde korrigiert \u2014 jetzt sollten alle Skripte funktionieren.<\/li>\n<li>Ein Problem mit den Spawn-Punkten wurde behoben, sodass Spieler nun am richtigen Ort erscheinen.<\/li>\n<li>Der Minensucher erkennt jetzt Minen im Einzelspielermodus korrekt.<\/li>\n<li>Das Missionsdatum wird nun angezeigt (z.B. '6. JUNI 1944').<\/li>\n<li>Das Fahrzeugmanagement funktioniert jetzt vollst\u00e4ndig: Sie bleiben nicht mehr stecken.<\/li>\n<li>Alle Einzelspielerkarten sind jetzt spielbar (obwohl einige seltene Fehler auftreten k\u00f6nnen).<\/li>\n<\/ul>\n<p>Server:<\/p>\n<ul>\n<li>\u00dcberlaufprobleme bei gro\u00dfen Karten wie t1l2 in MOH: Spearhead wurden behoben.<\/li>\n<\/ul>\n<p>Rendering:<\/p>\n<ul>\n<li>Unterst\u00fctzung f\u00fcr DDS-Texturen hinzugef\u00fcgt.<\/li>\n<li>Morphs hinzugef\u00fcgt: dynamische Gesichtsausdr\u00fccke der Charaktere.<\/li>\n<li>Ein Himmelsportal wurde implementiert.<\/li>\n<\/ul>\n<p>UI:<\/p>\n<ul>\n<li>Ein In-Game-Notizbuch wurde hinzugef\u00fcgt.<\/li>\n<li>Screenshots f\u00fcr gespeicherte Spiele wurden hinzugef\u00fcgt.<\/li>\n<\/ul>\n<p> <noindex><\/p>\n<p>Neben allem oben Genannten wurden viele Fehler behoben. In OpenMoHAA <a rel=\"nofollow\" href=\"https:\/\/github.com\/openmoh\/openmohaa\/blob\/main\/docs\/features_implementation.md\">werden umgesetzt<\/a> sind fast alle Funktionen verf\u00fcgbar. Es handelt sich weiterhin um eine Alpha-Version, und es gibt noch viele Bugs im Projekt.<\/p>\n<p><\/noindex><\/p>\n<p>Quelle: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/news\/games\/17720464\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0412\u044b\u0448\u043b\u0430 \u0430\u043b\u044c\u0444\u0430-\u0432\u0435\u0440\u0441\u0438\u044f 0.70.0 \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Medal of Honor \u2014 OpenMoHAA. \u0426\u0435\u043b\u044c \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u2013- \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043a\u0440\u043e\u0441\u0441\u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u0435\u043d\u043d\u044b\u0439 \u0434\u0432\u0438\u0436\u043e\u043a \u0441 \u043e\u0442\u043a\u0440\u044b\u0442\u044b\u043c \u0438\u0441\u0445\u043e\u0434\u043d\u044b\u043c \u043a\u043e\u0434\u043e\u043c, \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0439 \u0441 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u043e\u0439 Medal of Honor. \u041f\u0440\u043e\u0435\u043a\u0442 OpenMoHAA \u043e\u0441\u043d\u043e\u0432\u0430\u043d \u043d\u0430 \u0438\u0441\u0445\u043e\u0434\u043d\u043e\u043c \u043a\u043e\u0434\u0435 ioquake3, \u0442\u0430\u043a \u043a\u0430\u043a \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u0430\u044f Medal of Honor \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b\u0430 \u0432 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0435 \u0431\u0430\u0437\u044b \u0434\u0432\u0438\u0436\u043e\u043a Id Tech 3 (\u0442\u043e \u0435\u0441\u0442\u044c \u0434\u0432\u0438\u0436\u043e\u043a \u043e\u0442 Quake 3). \u0427\u0442\u043e [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":119719,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-119718","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0412\u044b\u0448\u043b\u0430 \u0430\u043b\u044c\u0444\u0430-\u0432\u0435\u0440\u0441\u0438\u044f 0.70.0 \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Medal of Honor \u2014 OpenMoHAA. \u0426\u0435\u043b\u044c \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u2013- \u0441\u0434\u0435\u043b\u0430\u0442\u044c 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