{"id":155970,"date":"2026-01-31T17:12:12","date_gmt":"2026-01-31T15:12:12","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/ogc-sozdan-alyans-dlya-razvitiya-unificzirovannyh-komponentov-igrovyh-linux-distributivov"},"modified":"2026-01-31T17:12:12","modified_gmt":"2026-01-31T15:12:12","slug":"ogc-sozdan-alyans-dlya-razvitiya-unificzirovannyh-komponentov-igrovyh-linux-distributivov","status":"publish","type":"post","link":"https:\/\/prohoster.info\/de\/blog\/news\/ogc-sozdan-alyans-dlya-razvitiya-unificzirovannyh-komponentov-igrovyh-linux-distributivov","title":{"rendered":"OGC: Ein B\u00fcndnis wurde gegr\u00fcndet, um die Entwicklung einheitlicher Komponenten f\u00fcr Linux-Spiele-Distributionen voranzutreiben","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><img decoding=\"async\" alt=\"OGC: Ein B\u00fcndnis wurde gegr\u00fcndet, um die Entwicklung einheitlicher Komponenten f\u00fcr Linux-Spiele-Distributionen voranzutreiben\" src=\"\/wp-content\/uploads\/2026\/01\/20463b7cab24f6b5a4a629fadd005a7a.jpg\" style=\"display:block;margin: 0 auto;\" \/>                              <noindex>      <noindex><\/p>\n<p>Entwickler acht Linux-Distributionen, die sich auf die Bereitstellung von Umgebungen f\u00fcr das Spielen von Computer- und Videospielen spezialisiert haben, <a rel=\"nofollow\" href=\"https:\/\/universal-blue.discourse.group\/t\/a-brighter-future-for-bazzite\/11575\">gebildet<\/a> Arbeitsgruppe <a rel=\"nofollow\" href=\"https:\/\/opengamingcollective.org\/\">Open Gaming Collective<\/a> (OGC) zur gemeinsamen Entwicklung eines einheitlichen Satzes von Komponenten und zur F\u00f6rderung vorbereiteter \u00c4nderungen im Hauptprojekt, das die offene Gaming-Plattform bildet. Zu der Initiative haben sich Distributionen <a rel=\"nofollow\" href=\"https:\/\/universal-blue.org\/\">Universal Blue<\/a> (Bazzite), <a rel=\"nofollow\" href=\"https:\/\/nobaraproject.org\/\">Nobara<\/a>, <a rel=\"nofollow\" href=\"https:\/\/chimeraos.org\/\">ChimeraOS<\/a>, <a rel=\"nofollow\" href=\"https:\/\/www.playtron.one\/\">Playtron<\/a>, <a rel=\"nofollow\" href=\"https:\/\/ultramarine-linux.org\/\">Fyra Labs<\/a>, <a rel=\"nofollow\" href=\"https:\/\/wiki.pika-os.com\/\">PikaOS<\/a>, <a rel=\"nofollow\" href=\"https:\/\/github.com\/ShadowBlip\/\">ShadowBlip<\/a> und <a rel=\"nofollow\" href=\"https:\/\/asus-linux.org\/\">ASUS Linux<\/a>.<\/p>\n<p><\/noindex><\/noindex> <\/p>\n<p>Es wird erwartet, dass die gemeinsame Arbeit an sich in verschiedenen Distributionen wiederholenden Aufgaben es erm\u00f6glicht, Zeit zu sparen und die Aufmerksamkeit auf die Entwicklung distributionsspezifischer Funktionen zu fokussieren. Bei der Erstellung von Patches f\u00fcr bestehende Pakete werden die Teilnehmer nach M\u00f6glichkeit die Annahme vorbereiteter \u00c4nderungen in den Hauptprojekten (upstream) anstreben, anstatt separate S\u00e4tze von Patches zu pflegen, die an die in den Distributionen bereitgestellten Pakete gebunden sind.<\/p>\n<p> <noindex><\/p>\n<p>Derzeit laufen zwei Projekte bei OGC \u2013 ein Paket mit einem Linux-Kernel. <a rel=\"nofollow\" href=\"https:\/\/github.com\/OpenGamingCollective\">OGC Kernel<\/a>, das sich auf optimale Leistung und Effizienz bei der Ausf\u00fchrung von Spielanwendungen konzentriert, und einen Fork des von Valve entwickelten Kompositionsservers <a rel=\"nofollow\" href=\"https:\/\/github.com\/ValveSoftware\/gamescope\">Gamescope<\/a>, der Unterst\u00fctzung f\u00fcr zus\u00e4tzliches Hardware bietet. Im Rahmen des OGC plant man auch, gemeinsam den Hintergrundprozess <a rel=\"nofollow\" href=\"https:\/\/github.com\/ShadowBlip\/InputPlumber\">InputPlumber<\/a> zur Verarbeitung von Ereignissen von verschiedenen Eingabeger\u00e4ten und Patches f\u00fcr verschiedene Pakete von Valve, die in SteamOS verwendet werden, weiterzuentwickeln.<\/p>\n<p><\/noindex> <noindex><\/p>\n<p>Distribution <a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=59635\">Bazzite<\/a>, basierend auf Technologien <a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=48552\">Fedora Silverblue<\/a> und optimiert f\u00fcr das Spielen, hat beschlossen, den OGC Kernel zu verwenden, HHD (HandHeld Daemon) durch InputPlumber zu ersetzen, Unterst\u00fctzung f\u00fcr die Steuerung von RGB-Beleuchtung und L\u00fcftern in das Steam UI zu integrieren und mit Tests f\u00fcr die Nutzung <a rel=\"nofollow\" href=\"https:\/\/github.com\/Faugus\/faugus-launcher\">Faugus Launcher<\/a> als potenziellen Ersatz f\u00fcr die Plattform <a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=62788\">Lutris<\/a>.<\/p>\n<p><\/noindex><\/p>\n<p>Quelle: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/news\/games\/18208213\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0432\u043e\u0441\u044c\u043c\u0438 \u0434\u0438\u0441\u0442\u0440\u0438\u0431\u0443\u0442\u0438\u0432\u043e\u0432 Linux, \u0441\u043f\u0435\u0446\u0438\u0430\u043b\u0438\u0437\u0438\u0440\u0443\u044e\u0449\u0438\u0445\u0441\u044f \u043d\u0430 \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u0435\u043d\u0438\u0438 \u043e\u043a\u0440\u0443\u0436\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440, \u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043b\u0438 \u0440\u0430\u0431\u043e\u0447\u0443\u044e \u0433\u0440\u0443\u043f\u043f\u0443 Open Gaming Collective (OGC) \u0434\u043b\u044f \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u043d\u043e\u0439 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0443\u043d\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u043e\u0433\u043e \u043d\u0430\u0431\u043e\u0440\u0430 \u043a\u043e\u043c\u043f\u043e\u043d\u0435\u043d\u0442\u043e\u0432 \u0438 \u043f\u0440\u043e\u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f \u043f\u043e\u0434\u0433\u043e\u0442\u043e\u0432\u043b\u0435\u043d\u043d\u044b\u0445 \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u0438\u0439 \u0432 \u043e\u0441\u043d\u043e\u0432\u043d\u043e\u0439 \u0441\u043e\u0441\u0442\u0430\u0432 \u043f\u0440\u043e\u0435\u043a\u0442\u043e\u0432, \u043e\u0431\u0440\u0430\u0437\u0443\u044e\u0449\u0438\u0445 \u043e\u0442\u043a\u0440\u044b\u0442\u044b\u0439 \u0438\u0433\u0440\u043e\u0432\u043e\u0439 \u0441\u0442\u0435\u043a. \u041a \u0438\u043d\u0438\u0446\u0438\u0430\u0442\u0438\u0432\u0435 \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u043b\u0438\u0441\u044c \u0434\u0438\u0441\u0442\u0440\u0438\u0431\u0443\u0442\u0438\u0432\u044b Universal Blue (Bazzite), Nobara, ChimeraOS, Playtron, Fyra Labs, PikaOS, ShadowBlip \u0438 ASUS Linux. \u041f\u0440\u0435\u0434\u043f\u043e\u043b\u0430\u0433\u0430\u0435\u0442\u0441\u044f, [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":155971,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-155970","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\".\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Erik Peterson\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/de\/blog\/news\/ogc-sozdan-alyans-dlya-razvitiya-unificzirovannyh-komponentov-igrovyh-linux-distributivov\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.1.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"de_DE\" \/>\n\t\t<meta property=\"og:site_name\" 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