{"id":38690,"date":"2019-10-31T22:25:19","date_gmt":"2019-10-31T19:25:19","guid":{"rendered":"https:\/\/prohoster.info\/blog\/openbve-1-7-0-1-svobodnyj-simulyator-zheleznodorozhnogo-transporta\/"},"modified":"2019-10-31T22:25:19","modified_gmt":"2019-10-31T19:25:19","slug":"openbve-1-7-0-1-svobodnyj-simulyator-zheleznodorozhnogo-transporta","status":"publish","type":"post","link":"https:\/\/prohoster.info\/de\/blog\/novosti-interneta\/openbve-1-7-0-1-svobodnyj-simulyator-zheleznodorozhnogo-transporta","title":{"rendered":"OpenBVE 1.7.0.1 \u2014 ein freier Schienenverkehrssimulator","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><em><strong>OpenBVE<\/strong><\/em> \u2014 ein frei zug\u00e4nglicher Schienenverkehrssimulator, programmiert in <em>C#<\/em>.<\/p>\n<p><em>OpenBVE<\/em> als Alternative zum Schienenverkehrssimulator <em>BVE Trainsim<\/em>, weshalb die meisten Strecken von <em>BVE Trainsim<\/em> (Versionen 2 und 4) f\u00fcr <em>OpenBVE<\/em>. Das Programm zeichnet sich durch realit\u00e4tsnahe Physik der Bewegung und Grafiken, die Sicht auf den Zug von der Seite, animierte Umgebungen und Soundeffekte aus.<\/p>\n<p><noindex><noindex><\/p>\n<p>Am 18. September wurde eine bedeutende Version ver\u00f6ffentlicht <a rel=\"nofollow\" href=\"https:\/\/openbve-project.net\/intro\/V1.7.0.0\/\">1.7.0.0<\/a>, kurz darauf folgte ein korrigiertes Release <a rel=\"nofollow\" href=\"https:\/\/openbve-project.net\/intro\/V1.7.0.0\/\">1.7.0.1<\/a>.<\/p>\n<p><\/noindex><\/noindex><\/p>\n<h3>Wesentliche \u00c4nderungen<\/h3>\n<ul>\n<li>Die Objektparser wurden in ein einheitliches Set gemeinsam verwendeter Plugins konvertiert.<\/li>\n<li>Der Code f\u00fcr Grafik und Audio wurde in gemeinsam genutzte Bibliotheken verschoben.<\/li>\n<li>Ein neues (experimentelles) Werkzeug zur vollst\u00e4ndigen Bearbeitung der Eigenschaften eines Zuges mit nur einem Programm wurde hinzugef\u00fcgt, als homage an S520-TrainEditor2.<\/li>\n<li>Ein Schalter zum Umschalten des RailDriver-Geschwindigkeitsdisplays wurde hinzugef\u00fcgt.<\/li>\n<li>Eine Leiste \/ animierte Elemente f\u00fcr PilotLamp, StationPassAlarm und StationAdjustAlarm wurden hinzugef\u00fcgt.<\/li>\n<li>Ein entsprechender Ton f\u00fcr die Schw\u00e4chung des EB wurde hinzugef\u00fcgt.<\/li>\n<li>Die M\u00f6glichkeit, die Schwankungen der Platten f\u00fcr jeden Waggon separat zu deaktivieren.<\/li>\n<li>Die M\u00f6glichkeit, ein Objekt \u00fcber einen Verbinder zu identifizieren.<\/li>\n<li>Viele weitere Korrekturen sowohl im System als auch in den Add-On-Dateien.<\/li>\n<\/ul>\n<p><noindex><\/p>\n<p>Bin\u00e4rpakete <a rel=\"nofollow\" href=\"https:\/\/openbve-project.net\/download\/\">werden<\/a> f\u00fcr <em>Linux<\/em>, <em>MS Windows<\/em> und <em>Mac OS X \u201eMojave\u201c<\/em> (<a rel=\"nofollow\" href=\"https:\/\/github.com\/leezer3\/OpenBVE\/issues\/384\">nicht kompatibel mit <em>macOS \u201eCatalina\u201c<\/em> und neuer<\/a>).<\/p>\n<p><\/noindex><\/p>\n<ul>\n<li><a rel=\"nofollow\" href=\"https:\/\/openbve-project.net\/\">Offizielle Website<\/a><\/li>\n<li><a rel=\"nofollow\" href=\"https:\/\/openbve-project.net\/play\/\">Online-Dokumentation<\/a><\/li>\n<li><a rel=\"nofollow\" href=\"http:\/\/bveworldwide.forumotion.com\/f14-the-sim-in-time-general-discussion\">Benutzerforum<\/a><\/li>\n<li><a rel=\"nofollow\" href=\"https:\/\/ru.wikibooks.org\/wiki\/OpenBVE\">Wikibuch<\/a> (Wikibooks)<\/li>\n<li><a rel=\"nofollow\" href=\"https:\/\/github.com\/leezer3\/OpenBVE\">TT2020 in der Open Font Library<\/a> (GitHub)<\/li>\n<\/ul>\n<p>Quelle: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"http:\/\/www.linux.org.ru\/news\/games\/15269687\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>OpenBVE \u2014 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u044b\u0439 \u0441\u0438\u043c\u0443\u043b\u044f\u0442\u043e\u0440 \u0436\u0435\u043b\u0435\u0437\u043d\u043e\u0434\u043e\u0440\u043e\u0436\u043d\u043e\u0433\u043e \u0442\u0440\u0430\u043d\u0441\u043f\u043e\u0440\u0442\u0430, \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u043d\u044b\u0439 \u043d\u0430 \u044f\u0437\u044b\u043a\u0435 \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f C#. OpenBVE \u0441\u043e\u0437\u0434\u0430\u0432\u0430\u043b\u0441\u044f \u043a\u0430\u043a \u0430\u043b\u044c\u0442\u0435\u0440\u043d\u0430\u0442\u0438\u0432\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u043e\u0434\u043e\u0440\u043e\u0436\u043d\u043e\u043c\u0443 \u0441\u0438\u043c\u0443\u043b\u044f\u0442\u043e\u0440\u0443 BVE Trainsim, \u0432 \u0441\u0432\u044f\u0437\u0438 \u0441 \u0447\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0438\u043d\u0441\u0442\u0432\u043e \u043c\u0430\u0440\u0448\u0440\u0443\u0442\u043e\u0432 \u043e\u0442 BVE Trainsim (\u0432\u0435\u0440\u0441\u0438\u0439 2 \u0438 4) \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0442 \u0434\u043b\u044f OpenBVE. \u041f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0430 \u043e\u0442\u043b\u0438\u0447\u0430\u0435\u0442\u0441\u044f \u043f\u0440\u0438\u0431\u043b\u0438\u0436\u0451\u043d\u043d\u044b\u043c\u0438 \u043a \u0440\u0435\u0430\u043b\u044c\u043d\u043e\u0439 \u0444\u0438\u0437\u0438\u043a\u043e\u0439 \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f \u0438 \u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0432\u0438\u0434\u043e\u043c \u043d\u0430 \u043f\u043e\u0435\u0437\u0434 \u0441\u043e \u0441\u0442\u043e\u0440\u043e\u043d\u044b, \u0430\u043d\u0438\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u043c\u0438 \u043e\u043a\u0440\u0435\u0441\u0442\u043d\u043e\u0441\u0442\u044f\u043c\u0438 \u0438 \u0437\u0432\u0443\u043a\u043e\u0432\u044b\u043c\u0438 \u044d\u0444\u0444\u0435\u043a\u0442\u0430\u043c\u0438. 18 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-38690","post","type-post","status-publish","format-standard","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"OpenBVE \u2014 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u044b\u0439 \u0441\u0438\u043c\u0443\u043b\u044f\u0442\u043e\u0440 \u0436\u0435\u043b\u0435\u0437\u043d\u043e\u0434\u043e\u0440\u043e\u0436\u043d\u043e\u0433\u043e \u0442\u0440\u0430\u043d\u0441\u043f\u043e\u0440\u0442\u0430, \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u043d\u044b\u0439 \u043d\u0430 \u044f\u0437\u044b\u043a\u0435 \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f C#. 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