{"id":78656,"date":"2020-04-20T19:42:16","date_gmt":"2020-04-20T17:42:16","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-dxvk-1-6-1-realizaczii-direct3d-9-10-11-poverh-api-vulkan"},"modified":"2020-04-20T19:42:16","modified_gmt":"2020-04-20T17:42:16","slug":"vypusk-dxvk-1-6-1-realizaczii-direct3d-9-10-11-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/de\/blog\/novosti-interneta\/vypusk-dxvk-1-6-1-realizaczii-direct3d-9-10-11-poverh-api-vulkan","title":{"rendered":"Ver\u00f6ffentlichung von DXVK 1.6.1, Implementierung von Direct3D 9\/10\/11 \u00fcber die Vulkan-API","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/releases\/tag\/v1.6.1\">Erstellt<\/a><\/noindex> Ver\u00f6ffentlichung der Schicht <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/\">DXVK 1.6.1<\/a><\/noindex>, das die Implementierung von DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 und 11 bereitstellt, die \u00fcber die Schnittstellentranslation in die Vulkan-API l\u00e4uft. Um DXVK zu verwenden,  <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/wiki\/Driver-support\">ist<\/a><\/noindex> m\u00fcssen Treiber mit Unterst\u00fctzung f\u00fcr <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=48227\">Vulkan API 1.1<\/a><\/noindex>, wie AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 und <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=47816\">AMDVLK<\/a><\/noindex>.<br \/>\nDXVK kann verwendet werden, um 3D-Anwendungen und Spiele unter Linux mit Wine auszuf\u00fchren und stellt eine leistungsst\u00e4rkere Alternative zur in Wine integrierten Implementierung von Direct3D 11 dar, die \u00fcber OpenGL l\u00e4uft.<\/p>\n<p>Wesentliche \u00c4nderungen:<\/p>\n<ul>\n<li class=\"l\"> Die M\u00f6glichkeit, Einstellungswerte mithilfe von Anf\u00fchrungszeichen zu maskieren, wurde hinzugef\u00fcgt, beispielsweise d3d9.customDeviceDesc = \"ATi Rage 128\";\n<li class=\"l\"> Die Option dxgi.tearFree wurde hinzugef\u00fcgt, um den Flicker-Schutz explizit bei deaktiviertem Vsync zu aktivieren;\n<li class=\"l\"> Die ben\u00f6tigte DXGI-Funktionalit\u00e4t f\u00fcr einige Mods von SpecialK wurde implementiert;\n<li class=\"l\"> Eine Reihe von Fehlern wurden behoben, die zu Darstellungsproblemen oder Abst\u00fcrzen bei der Verwendung von Direct3D 9 f\u00fchrten;\n<li class=\"l\"> Fehler bei der \u00dcberpr\u00fcfung der Vulkan-Unterst\u00fctzung auf Systemen mit NVIDIA-Grafikkarten wurden behoben;\n<li class=\"l\"> Ein Fehler im Setup-Skript, das mit Wine 5.6 nicht funktionierte, wurde behoben;\n<li class=\"l\"> Probleme mit der Darstellung und Abst\u00fcrzen, die in Spielen wie Blue Reflection, Battlefield 2, Crysis, Half-Life Alyx, L.A. Noire, Prince of Persia, Yooka-Laylee und Impossible Lair auftreten, wurden gel\u00f6st;\n<li class=\"l\"> Die Leistung des Spiels Heavy Rain auf NVIDIA-GPUs wurde verbessert.\n<\/ul>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Quelle: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=52771\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0421\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.6.1, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.1, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 \u0438 AMDVLK. 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