Valve has released Proton 6.3-6, a package for running Windows games on Linux

Valve has released version 6.3-6 of the Proton project, which is based on the developments of the Wine project and aims to enable the launch of gaming applications created for Windows and available in the Steam catalog on Linux. The developments of the project are distributed under the BSD license.

Proton allows for the direct launch of gaming applications in the Linux Steam client that are only supplied for Windows. The package includes implementations of DirectX 9/10/11 (based on the DXVK package) and DirectX 12 (based on vkd3d-proton), operating through the translation of DirectX calls into the Vulkan API, provides improved game controller support, and enables fullscreen mode regardless of the resolutions supported by the games. To enhance the performance of multithreaded games, support for mechanisms such as 'esync' (Eventfd Synchronization) and 'futex/fsync' is implemented.

In the new version:

  • Support for the following games has been added:
    • Tokyo Xanadu eX+
    • Sonic Adventure 2
    • Rez Infinite
    • Elite Dangerous
    • Blood of Steel
    • Homeworld Remastered Collection
    • Star Wars Knights of the Old Republic
    • Guardians VR
    • 3D Aim Trainer
  • Support for non-English localizations in the launchers of Cyberpunk 2077 and Rockstar has been improved.
  • Launcher performance has been enhanced in Swords of Legends Online.
  • Video playback has been improved in Deep Rock Galactic, The Medium, Nier: Replicant, and Contra: Rogue Corps.
  • Optional support for the NVIDIA NVAPI library and DLSS technology has been added, allowing the use of NVIDIA graphics cards' Tensor cores for realistic image scaling using machine learning methods to increase resolution without loss of quality. To enable it, set the environment variable PROTON_ENABLE_NVAPI=1.
  • Cursor capture behavior in full screen mode has been improved.
  • Updated versions of wine-mono 6.3.0, DXVK 1.9.1, vkd3d-proton 2.4, and FAudio 20.08.
  • Various issues with Microsoft Flight Simulator, Origin, Planet Coaster, and Mafia III: Definitive Edition have been resolved.
  • An issue with updating the Unreal Engine 4 engine affecting Everspace 2 and KARDS has been fixed.
  • Sound output issues in Fallout: New Vegas, Oblivion, Borderlands 3, and Deep Rock Galactic have been addressed.
  • Input handling after losing focus has been improved in various games, including Warhammer: Chaosbane and Far Cry Primal.
  • Location saving has been established, necessary for proper Steam cloud synchronization in Guilty Gear -Strive-, Death Stranding, Katamari Damacy Reroll, and Scarlet Nexus.

Source: opennet.ru

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