Dungeon Keeper ("Dungeon Keeper") is a computer game in the god simulation genre, developed by Bullfrog Productions and published by Electronic Arts in 1997.
KeeperFX (short for Dungeon Keeper Fan eXpansion) is an open-source implementation of Dungeon Keeper for Windows under the GPLv2 license. KeeperFX is written in C and C++. Originally, it was a decompilation project of the original Dungeon Keeper. By version 1.0.0, all code has been reworked and rewritten. There is no native version for OnTop, but it works great under Wine.
Changelog for version 1.0.0:
- All remaining functionalities of the Dungeon Keeper executable have been transferred to KeeperFX. This means we are no longer restricted by the original game in what we can change.
- The map can now hold more than 2048 objects simultaneously.
- Maps are no longer limited to a size of 85×85; they can be larger or smaller.
- New units have been added: Time Mage and Druid (not used in the old campaigns, will appear on new maps).
- Support for a higher frame rate has been added.
- Crashes when playing in 4K resolution have been fixed.
- Improved bridge construction and digging for enemy AIs. This prevents top AIs from instantly unleashing their entire army on you.
- Merged campaigns with the lowest ratings have been removed to provide new users with a positive first impression.
- The voice acting in complex campaigns has been enhanced.
- More translations for included maps and campaigns have been added.
- Objects can now have direction (e.g., facing east).
- More customization options for mappers and modders:
- New creatures can be added.
- Level scenarios can be larger, leading to more complex scenarios.
- New frames can be added.
- New script commands have been introduced.
- Custom music and sounds can now be added.
- There are completely customizable traps.
- New decorative items have been added.
- New map textures are available.
- Orcs now have an eating animation, and the Avatar has a torture animation.
- Maps can feature large groups of heroes.
- Improved stability in multiplayer gameplay.
- The number of multiplayer maps can exceed 255.
- Gems are now colored purple on the minimap to distinguish them from gold.
- Units visible on the minimap no longer jump.
Source: linux.org.ru
