
The first alpha version of the open Medal of Honor engine — OpenMoHAA — has been released in 2024. The goal of the project is to create a cross-platform engine with open source that is fully compatible with the original Medal of Honor.
Game module:
- engine crashes have been fixed;
- callvote with invalid strings has been fixed;
- incorrect weapon issuance (bad weapon attachments) has been fixed;
- grenade crash has been fixed;
- mines are now fully functional;
- the script command documentation can now be correctly exported using the ‘dumpallclasses’ command;
- the ‘sv_fps’ command with a value above 20 should no longer cause animation issues.
Client Module:
- 3D player models are now displayed on the main menu screen;
- map lists for single and multiplayer games have been added;
- a map rotation list for multiplayer has been added;
- a player model selection list has been added;
- LAN game search has been added;
- subtitles, centerprint, and locationprint have been added;
- a mini-console has been added;
- bindings can now be set;
- the configuration line can now be processed in several parts;
- the server version mismatch of mohaas in the list has been fixed, servers when using the target game mohaab;
- the non-functional voting menu has been fixed;
- non-functional user interface sounds have been fixed;
- the error preventing locationprint and centerprint from functioning has been fixed.
This is an alpha version, and there are still various 'bugs' in the project.
Source: linux.org.ru
