
The release of version 1.0.0 of the C++ Intermediate Graphics Library (IGL) has taken place. This is a cross-platform library for managing the graphics processor. It provides a unified low-level cross-platform interface over various graphics APIs.
Supported rendering backends: Metal 2+, OpenGL 2.x (requires GL_ARB_framebuffer_object), OpenGL 3.1+, OpenGL ES 2.0+, Vulkan 1.1, and WebGL 2.0.
Supported platforms: Android, iOS, Linux, macOS, Windows, and WebAssembly. The library is distributed under the MIT license.
Source: linux.org.ru
