Release of Wine 9.14 and Wine staging 9.14

An experimental release of the open implementation of the Win32 API—Wine 9.14 has been published. Since the release of 9.13, 20 bug reports have been closed and 205 changes have been made.

The most significant changes:

  • The implementation of the unidirectional inter-process communication (IPC) mechanism Mailslots has been converted to use I/O on the server process side.
  • Support for ODBC drivers compiled for Windows for databases has been expanded.
  • Work has continued on placing user32 library data structures in shared memory.
  • Support for the operations "||" and "&&" has been added to cmd.exe.
  • Bug reports related to the operation of applications have been closed: Native Access 1.9, WinCDEmu 4.1, 1000 Mots 4.0.2, AOL (America Online) Desktop, MSVC cl.exe 19.x, BSG Launcher.
  • Bug reports related to games have been closed: Civilization I, Tom Clancy’s Splinter Cell: Conviction, I Am Alive, Ys: Origin, Unreal Engine 5.2, ChessBase 17, Act of War: Direct Action, Act of War: High Treason, Warlords III: Darklords Rising.

In addition, the release of Wine Staging 9.14 has been formed, providing enhanced Wine builds that include unfinished or risky patches that are not yet suitable for acceptance into the main Wine branch. Compared to Wine, Wine Staging offers 371 additional patches. In the new release, Wine Staging has been synchronized with the Wine 9.14 codebase and fresh changes from vkd3d have been transferred. A patch with initial support for IDXGISwapChain::GetFrameStatistics in d3d11 has been added. The odbc32-fixes and ntdll-WRITECOPY patch sets have been updated. Four changes related to odbc32 have been transferred to the main Wine composition.

Source: opennet.ru

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