
Almost three years after the previous version, the OpenTESArena engine 0.15.0 has been released.
OpenTESArena is an OpenSource implementation of the engine from The Elder Scrolls: Arena (the first game in the Elder Scrolls series). OpenTESArena is natively available on Windows 10/11, Linux, Raspberry Pi, chromeOS, and MacOS.
New Features:
A new software 3D renderer has been introduced that matches the 256-color palette of the original game.
Data file detection for TES:Arena has been improved (now checking the default C: Steam install directory on Windows).
Support for Mac on Apple Silicon has been added.
Screenshot saving has been enhanced.
An exclusive fullscreen mode option has been added.
An option for pixel height correction has been introduced.
Minor adjustments have been made to player movement to align with the original game.
SDL has been updated to 2.0.10 to fix periodic delays caused by SDL_PollEvent().
The fog color in Elden Grove and Mirkwood has been corrected.
For the Elder Scrolls trilogy, in addition to OpenTESArena, there are OpenSource implementations of the engines from the second and third parts, namely Daggerfall Unity and OpenMW respectively.
Source: linux.org.ru
