Release of CrossOver 25.0 for Linux and macOS

After a year of development, CodeWeavers has released Crossover 25.0, based on Wine code, designed to run programs and games made for Windows. CodeWeavers is one of the key contributors to the Wine project, sponsoring its development and contributing all innovations made for its commercial products back to the project. The source code for the open components of CrossOver 25.0 can be downloaded from this page.

In the new version:

  • The codebase has been updated to Wine version 10.0 (the previous release used Wine 9.0).
  • The Wine Mono engine with .NET platform implementation has been updated to release 9.4.0.
  • The Vkd3d package implementing Direct3D 12 has been updated to version 1.14.
  • The MoltenVK package implementing the Vulkan API over the Metal framework has been updated to version 1.2.10. This includes the DXMT package implementing Direct3D 11 over the Metal API. The D3DMetal package, implementing Direct3D 12 over the Metal API, has been updated to version 2.1.
  • The macOS build introduces a new database that automates the application of settings specific to certain games. Support for GOG Galaxy and Epic Games Store services has been added. Improved support for Red Dead Redemption 2, Tekken 8, Age of Mythology: Retold, Path of Exile 2, Elite Dangerous, Monster Hunter Rise, Hero’s Land, Manor Lords, Fallout 76, and Far Cry 6.
  • On Mac systems with Apple Silicon processors, support has been added for Street Fighter 6, Need for Speed Heat, Nioh 2 – The Complete Edition, Teardown, Age of Wonders 4, Dragon’s Dogma 2, and The Last of Us Part 1.

Source: opennet.ru

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