Release of StartWine-Launcher 412, a program for launching Windows applications and games on Linux

The release of StartWine-Launcher 412 has been published, developed for running programs and games compiled for the Windows platform on Linux systems. The main goal of developing StartWine-Launcher was to simplify the process of creating Wine prefixes for beginners — sets of libraries and Windows dependencies necessary for running Windows applications on Linux. The StartWine-Launcher code is written in Python and is distributed under the GPLv3 license. The interface is based on the GTK library.

Key Changes:

  • Updated the list of Wine, dxvk, and vkd3d versions. Added older versions of Wine staging and Proton Ge.
  • A backup creation feature for saves has been added. Now they will be created automatically every 5 days after closing the game or application.
  • Tuning parameters for advanced users have been added to the app_config configuration files.
  • The display of pop-ups has been restored in OpenGL and Vulkan modes.
  • The shader cache is by default placed in the directory "/home/user/.cache".
  • The Huggingface repository has been added for downloading and installing StartWine.
  • The loading logic of Proton Ge has been changed — when loaded in StartWine, it appears in the native Steam directory "/home/user/.steam/root/compatibilitytools.d".
  • Helper functions in sw_runlib have been fixed.
  • The automatic installation of EA Launcher has been corrected.
  • The function for updating StarWine through the graphical interface has been fixed.

Release of StartWine-Launcher 412, a program for launching Windows applications and games on Linux


Source: opennet.ru
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