The release of the free emulator for classic quests ScummVM 2026.1.0

After a year of development, the release of the free cross-platform interpreter for classic quests, ScummVM 2026.1.0, has been published. It replaces the executable files for games and allows many classic games to run on platforms for which they were not originally intended. The project's code is distributed under the GPLv3+ license.

A total of over 500 quests can be launched, including games from companies like LucasArts, Humongous Entertainment, Revolution Software, Cyan, and Sierra, such as Maniac Mansion, Monkey Island, Broken Sword, Myst, Blade Runner, King’s Quest 1-7, Space Quest 1-6, Discworld, Simon the Sorcerer, Beneath A Steel Sky, Lure of the Temptress, and The Legend of Kyrandia. Games can run on platforms such as Linux, Windows, macOS, iOS, Android, PS Vita, Switch, Dreamcast, AmigaOS, Atari/FreeMiNT, RISC OS, Haiku, PSP, PS3, Maemo, GCW Zero, and more.

In the new version:

  • Support for 12 game engines and 194 games based on them has been added:
    • Adibou 2: Nature & Sciences.
    • Dark Seed.
    • Dog-n-cat: In the Footsteps of Unprecedented Beasts.
    • Dog-n-cat: Island of Dr Ratiarty.
    • Features of National Fishing.
    • God of Thunder.
    • Heart of China.
    • Hodj ‘n’ Podj.
    • Little Longnose.
    • Mom Don’t Worry.
    • Mort&Phil: A Movie Adventure (Special Edition).
    • Nancy Drew: Ghost Dogs of Moon Lake.
    • Nancy Drew: Secret of the Scarlet Hand.
    • Out of this World (Another World).
    • Penumbra: Overture.
    • Pilot Brothers 3: Back Side of the Earth.
    • Pilot Brothers 3D-2. Kennel Club Secrets.
    • Pilot Brothers 3D. The Case of Garden Pests.
    • Ripley’s Believe It or Not!: The Riddle of Master Lu.
    • Tex Murphy: Martian Memorandum
    • The Adventures of Willy Beamish.
    • Trick or Treat.
    • Over 160 games on the WAGE engine.
    • 12 games on the SLUDGE engine, including Out of Order, The Secret of Tremendous Corporation, and Robin’s Rescue.
  • Support for Android 16 has been added. For Android, the ability to smooth output for 3D engines and use native networking features instead of libcurl has also been implemented.
  • The ability to build with the SDL3 library has been implemented (SDL2 continues to be used by default).
  • The ability to scale the output from 3D engine shaders has been added.
  • The engines Access, Buried, Drascula, EFH, Hypno, Lab, Neverhood, NGI, Petka, Pink, Prince, Private, Queen, Sherlock, Supernova, Sword25, Teenagent, Tetraedge Titanic, Toltecs, and Voyeur have added the ability to redefine keys, as well as mouse and joystick buttons.
  • The engines ADL, AGI, CinE, Cruise, Draci, Drascula, EFH, Gob, Hugo, MADE, MM, Parallaction, Prince, and Wintermute have added support for speech synthesis.
  • Significant updates have been made to the Private Eye engine's sound subsystem, and support for external subtitles has been added.
  • The SCUMM engine has been significantly redesigned, introducing support for the original in-game graphical interface for DOS, Macintosh, and Windows.
  • Improved compatibility with graphic cards has been achieved in the Stark engine.
  • Version numbering has been changed; instead of the "X.Y.Z" format, the "year.month.update" scheme is now used.

Source: opennet.ru

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