An experimental release of the open implementation of the Win32 API — Wine 4.6 is available. Since the release of version 4.5, 50 bug reports have been closed and 384 changes have been made.
The most significant changes:
- An initial implementation of the WineD3D backend based on the Vulkan graphics API has been added;
- The ability to load Mono libraries from common directories has been added;
- Libwine.dll is no longer required when using Wine DLL in Windows;
- Regression tests have been compiled into executable PE format;
- A SplitButton action dropdown has been added to the implementation of the Common Controls library;
- Support for complex structures has been added to the typelib;
- The video capture system has been transitioned to use Video4Linux version two;
- An initial version of the Debug Engine DLL has been introduced;
- Bug reports related to the operation of games and applications have been closed: The Spirit Engine, Monkey Island 3, SIV (System Information Viewer) v4.00, Still Life 2, Shiva Editor, Pride of Nations, Theatre of War 3: Korea, Warframe, Face Noir, Last Half of Darkness: Beyond the Spirit’s Eye, Ultimate Unwrap Pro v3.50.14, Mass Effect,
Magic the Gathering, Since 3.3, Hauppauge Capture, LINE v5.12, StarForce v3, Wizard101, SIMATIC WinCC 15.1, Atelier Firis
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Source: opennet.ru
