Flare 1.10


Flare 1.10

A new major version of Flare has been released — a free isometric RPG with hack-and-slash elements, developed since 2010. According to the developers, the gameplay of Flare is reminiscent of the popular Diablo series, and the official campaign takes place in a classic fantasy setting.

One of the distinctive features of Flare is the ability to expand it with mods and create custom campaigns using the game engine.

In this release:

  • The revamped pause menu now allows players to change game settings without needing to return to the main menu.
  • A low health notification has been added: now, if the HP falls below a certain user-defined threshold, the player will receive a corresponding warning. The warning format can be changed in the settings: it can be a sound effect, a popup message, or a change in the cursor shape.
  • More than 20 different bugs in the game engine have been fixed, including, for example, the inability to use key combinations when using layouts other than us. A complete list of bug fixes is available at the link below.
  • Other fixes and changes in the engine and main game campaign, as well as updates to the official translations (including Russian, Ukrainian, and Belarusian).

As noted in the game blog, there are plans for future expansion of the alchemy system in the game (currently, there are only two types of potions: health-restoring and mana-restoring) and partial graphics updates in the campaign (samples from the new tileset can be seen at the OpenGameArt forum).

Binary builds of the new version are available for GNU/Linux and Windows.

Let us remind you that the Flare engine is distributed under the GPLv3 license, and game assets under CC-BY-SA.

Source: linux.org.ru

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