layer release , providing implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10, and 11, working through call translation to the Vulkan API. To use DXVK the presence of drivers supporting , such as
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0, and .
DXVK can be used to run 3D applications and games on Linux using Wine, serving as a higher-performance alternative to the built-in Wine implementation of Direct3D 11, which operates over OpenGL.
Key Changes:
- Significant regressions in the Direct3D 9 implementation made in the previous release have been fixed;
- Some Vulkan validation errors in Direct3D 9 applications have been corrected;
- Performance of Direct3D 9 on systems with certain graphics drivers has been improved;
- The debug information block displayed over the current image (heads-up display, HUD) ensures correct tagging of applications using Direct3D 10 that were previously shown as Direct3D 11;
- Issues with shadow rendering in the game Mafia II have been resolved;
- Problems with ENB shaders that caused incorrect rendering in the game Skyrim have been fixed;
- Issues with menu display in the game Torchlight have been corrected.
Source: opennet.ru
