experimental release of the open implementation of WinAPI — . Since the release of version 57 bug reports were closed and 348 changes were made.
The most significant changes:
- The Mono engine has been updated to release 5.1.0 with support for the WpfGfx library;
- Work continues on implementing a separate shared Unix (.so) library for NTDLL;
- Initial implementation of the NetIO kernel driver added;
- Support added ;
- Support for the deprecated 32-bit PowerPC architecture removed;
- Bug reports related to the operation of games and applications have been closed:
Avencast: Rise of the Mage, Supreme Commander, WRC FIA World Rally Championship, Light of Altair, Mega Man Legends, Warrior Kings, Airstrike (Eagles of WWII), KMPlayer 3, Megaman X8, Battleye 1.176, Age of Empires II, Dust An Elysian Tail, GSpot v2.70, ArmA: Combat Operations, Dishonored, Grand Theft Auto III, Test Drive 6, Legend of Kay: Anniversary Edition, League of Legends, Logos Bible, Secret Files 3, Microsoft Teams 1.3, Final Fantasy XI, Altium Designer 20, Star Trek Armada.
Supplement: Following project release , which forms extended Wine builds, including not fully ready or risky patches that are not suitable for inclusion in the main Wine branch.
Compared to Wine, Wine Staging provides 702 additional patches (the previous release had 818 — the number of patches has sharply decreased due to the temporary disabling of 'esync' patches until the separation of ntdll in the main Wine branch is completed). The new release has synchronized with the Wine 5.11 codebase. 8 patches have been transferred to the main Wine branch, mainly concerning the extension of the functionality of the ntdll library and the interface. . Updated ntdll-ForceBottomUpAlloc,
winebuild-Fake_Dlls, ntdll-Syscall_Emulation, and wow64cpu-Wow64Transition.
Source: opennet.ru
