I'll start without mincing words; once I had a revelation (not a very strong one, to be honest) and came up with the idea of writing a program that sends an image from the client to the server. Quite simple, right? Well, it would be for an experienced programmer. The conditions are straightforward β do not use third-party libraries. In principle, it's a bit more complex, but considering that you'll have to figure things out and search for examples, it's not the most enjoyable task. I decided this task was within my capabilities. Additionally, it would be nice to have enough code to post it on the forum in case I need help. At first, my attention turned to FTP, by the way, the OS in which it's being developed is Windows. The advantage of FTP is that it can transfer not only an image but any file. After downloading Filezilla Server, sharing a directory for read/write, and creating a user with a password, I tried connecting with Filezilla Client, and everything worked. I created a simple code example in C/C++:
#include <iostream>
void main()
{
FILE* fs;
fopen_s(&fs, "1.txt", "w");
if (fs)
{
fwrite("userrnpasswordrnsend D:\share\1.txtrnbye", 1, sizeof("userrnpasswordrnsend D:\share\1.txtrnbye"), fs);
fwrite(" 00", 1, sizeof(" 00"), fs);
fclose(fs);
}
system("ftp -s:1.txt 127.0.0.1");
}If I remember correctly, everything worked on localhost, but transmitting over the network resulted in an error on the send line. What's convenient here is a) it's short b) you don't need to install a client, but use Microsoftβs already built-in FTP tool. Although, in my opinion, you need to activate it through Programs and Features. If you figure out the issue with this method and comment on it, that would be great.
After finding no answers on numerous forums, I abandoned this code and decided to use the sockets interface for networking. I had previous experience sending char arrays for another program. By the way, you can read about it in Tanenbaum's Computer Networks, in the chapter on the transport layer. Thereβs an example of client-server communication, though not for the 'many clients β one server' scenario, but just 'one client β one server'. Since the transmission occurs over the Internet, the data needs to be encrypted in some way. For this, a block cipher called the Feistel network is used. Plus, you server need to create multiple (more than one client) clients. To do this, we will use Threads; the image for transmission will be taken as a screenshot from the client, encrypted, and sent to the server, where it will be decrypted and immediately displayed on the screen using the default program for opening *.tga images.
Server code:
#include <iostream>
#include <WinSock.h>
#pragma comment (lib,"WS2_32.lib")
#include <fstream>
#include <algorithm>
#include <string>
#include <iterator>
#include <vector>
void error(const char* msg)
{
//perror(msg);
std::cout<<'n'<<WSAGetLastError();
WSACleanup();
std::cin.ignore();
exit(1);
}
void bzero(char*buf, int l)
{
for (int i = 0; i < l; i++)
buf[i] = ' ';
}
struct arg_s
{
unsigned char* buffer2;
bool exit;
};
char** buffer;
struct arg_sa
{
struct arg_s* lalk;
int current;
};
#define type struct arg_sa
int sockfd, * newsockfd;//ΡΠ»ΡΡΠ°ΡΡΠΈΠΉ ΠΈ ΠΌΠ°ΡΡΠΈΠ² ΠΊΠ»ΠΈΠ΅Π½ΡΡΠΊΠΈΡ
ΡΠΎΠΊΠ΅ΡΠΎΠ²
int buflen2 = 10292000;//ΠΌΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΡΠΉ ΡΠ°Π·ΠΌΠ΅Ρ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ Π² Π±Π°ΠΉΡΠ°Ρ
Π΄Π»Ρ RGBA*Width*Height
struct sockaddr_in *cli_addr;
int* clilen;
int currentclient,cc;//ΡΡ-ΠΊΠ»ΠΈΠ΅Π½Ρ ΠΏΠΎ ΡΡΠ΅ΡΡ(Π΄Π»Ρ Π·Π°ΠΏΠΈΡΠΈ ΠΈΠ½ΠΊΡΠ΅ΠΌΠ΅Π½ΡΠ° ΠΈΠΌΠ΅Π½ΠΈ ΡΠ°ΠΉΠ»Π° ΠΊΠ»ΠΈΠ΅Π½ΡΠ° ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ)
typedef unsigned long long uint64_t;
typedef unsigned int uint32_t;
#define N 8//ΡΠ°Π·ΠΌΠ΅Ρ Π±Π»ΠΎΠΊΠ°
#define F32 0xFFFFFFFF
uint32_t RK[N];//ΡΠ°ΡΠ½Π΄ΠΎΠ²ΡΠ΅ ΠΊΠ»ΡΡΠΈ
#define size64 sizeof(uint64_t)
#define ROR(x,n,xsize)((x>>n)|(x<<(xsize-n)))
#define ROL(x,n,xsize)((x<<n)|(x>>(xsize-n)))
#define RKEY(r)((ROR(K,r*3,size64*8))&F32)
const uint64_t K = 0x96EA704CFB1CF671;//ΠΊΠ»ΡΡ ΡΠΈΡΡΠΎΠ²Π°Π½ΠΈΡ
struct hostent* server;
uint32_t F(uint32_t subblk, uint32_t key)
{
return subblk + key;//ΡΡΠ½ΠΊΡΠΈΡ ΡΠΈΡΡΠΎΠ²Π°Π½ΠΈΡ
}
void createRoundKeys()
{
for (int i = 0; i < N; i++)
RK[i] = (ROR(K, i * 8, size64 * 8)) & F32;
}
uint64_t decrypt(uint64_t c_block)//ΡΠ°ΡΡΠΈΡΡΠΎΠ²ΠΊΠ° Π±Π»ΠΎΠΊΠΎΠ² ΡΠ΅ΡΡΡ ΡΠ΅ΠΉΡΡΠ΅Π»Ρ
{
//select subblocks
uint32_t left = (c_block >> 32) & F32;
uint32_t right = c_block & F32;
uint32_t left_, right_;//subblock in the end of round
for (int r = N - 1; r >= 0; r--)
{
uint32_t fk = F(left, RK[r]);
left_ = left;
right_ = right ^ fk;
if (r > 0)//swap places to next round
{
left = right_;
right = left_;
}
else //last round not swap
{
left = left_;
right = right_;
}
}
//collect subblock in block
uint64_t block = left;
block = (block << 32) | (right & F32);
return block;
}
void session_(LPVOID args)//ΡΡΠ½ΠΊΡΠΈΡ ΠΏΠΎΡΠΎΠΊΠ° Π»Ρ ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ ΠΊΠ»ΠΈΠ΅Π½ΡΠ°
{
int current = currentclient++;
bzero((char*)&(cli_addr[current]), sizeof(&(cli_addr[current])));
newsockfd[current] = accept(sockfd, (struct sockaddr*)&(cli_addr[current]), &(clilen[current]));
if (newsockfd[current] < 0)
{
error("Error on acceptn");
}
char* s = new char[100];
int n = recv(newsockfd[current], s, 100, 0);
int buflen2 = atoi(s);//ΠΏΠΎΠ»ΡΡΠ°Π΅ΠΌ ΡΠΈΡΠ»ΠΎ Π±Π°ΠΉΡΠΎΠ² ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ
FILE* f;
std::string name = "Screen";
cc++;
_itoa_s(cc, s, 100, 10);
name += s;
name += ".tga";
fopen_s(&f,name.c_str(), "wb");//ΡΠΎΠ·Π΄Π°Π΅ΠΌ ΡΠ°ΠΉΠ» ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ Ρ ΡΠ²Π΅Π»ΠΈΡΠΈΠ²Π°Π΅ΡΠΈΠΌΡΡ Π½Π° 1 ΠΈΠΌΠ΅Π½Π΅ΠΌ, ΡΡΠΎΠ±Ρ Π½Π΅ ΠΏΠ΅ΡΠ΅Π·Π°ΠΏΠΈΡΠ°ΡΡ
if (f != NULL)
{
unsigned char tgaHeader[12] = { 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
unsigned char header[6];
n = recv(newsockfd[current], buffer[current], sizeof(tgaHeader), 0);
fwrite((unsigned char*)buffer[current], 1, sizeof(tgaHeader), f);
bzero(buffer[current], buflen2);
n = recv(newsockfd[current], buffer[current],sizeof(header), 0);
fwrite((unsigned char*)buffer[current], 1, sizeof(header), f);//Π·Π°ΠΏΠΈΡΠ°Π»ΠΈ Ρ
ΠΈΠ΄Π΅ΡΡ
bzero(buffer[current], buflen2);
n = recv(newsockfd[current], buffer[current], buflen2, 0);//ΠΏΠΎΠ»ΡΡΠΈΠ»ΠΈ Π±Π°ΠΉΡΡ ΡΠ°ΠΌΠΎΠ³ΠΎ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ
//
//ΡΠ°ΡΡΠΈΡΡΠΎΠ²ΠΊΠ° Π±Π°ΠΉΡΠΎΠ²
createRoundKeys();
unsigned long long id;
std::vector<uint64_t>* plaintext = new std::vector<uint64_t>();
int i = 0;
while (i<buflen2)
{
memcpy(&id, (buffer[current]) + i, N);
plaintext->push_back(decrypt(id));
i += 8;
}
std::cout << "i=" << i << std::endl;
i = 0;
char str_[N + 1];
memset(str_, 0, N);
str_[N] = ' ';
for (std::vector<uint64_t>::iterator it = plaintext->begin(); it != plaintext->end(); ++it)
{
memcpy(str_, &*it, N);
fwrite((unsigned char*)str_, sizeof(unsigned char), N/*strlen(str_)*/, f);
i += 8;
}
std::cout << "i=" << i << std::endl;
//ΠΊΠΎΠ½Π΅Ρ ΡΠ°ΡΠΈΡΡΠΎΠ²ΠΊΠΈ Π±Π°ΠΉΡΠΎΠ²
//fwrite((unsigned char*)buffer[current], sizeof(char), buflen2, f);
fclose(f);
}
system(name.c_str());//ΠΎΡΠΊΡΡΠ²Π°Π΅ΠΌ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠ΅ *.tga Π²ΡΡΡΠΎΠ΅Π½Π½ΡΠΌ ΡΠ΅Π΄Π°ΠΊΡΠΎΡΠΎΠΌ
}
int main()
{
cc = 0;
WSADATA ws = { 0 };
if (WSAStartup(MAKEWORD(2, 2), &ws) == 0)
{
currentclient = 0;
int maxclients = 2;//ΠΌΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΠΎΠ΅ ΡΠΈΡΠ»ΠΎ ΠΊΠ»ΠΈΠ΅Π½ΡΠΎΠ²
cli_addr = new struct sockaddr_in[maxclients];
clilen = new int[maxclients];
buffer = new char* [maxclients];
for (int i = 0; i < maxclients; i++)
{
clilen[i] = sizeof(cli_addr[i]);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);//tcp ΡΠΎΠΊΠ΅Ρ
if (sockfd < 0)
error("ERROR opening socket");
struct sockaddr_in serv_addr;
bzero((char*)&serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
int port = 30000;//ΠΏΠΎΡΡ
serv_addr.sin_port = htons(port);
if (bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
if (listen(sockfd, 10) < 0)
error("ERROR listen");
HANDLE* thread;//ΠΌΠ°ΡΡΠΈΠ² ΠΏΠΎΡΠΎΠΊΠΎΠ² Π΄Π»Ρ ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ ΠΊΠ»ΠΈΠ΅Π½ΡΠ° ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠΉ
struct arg_sa* args;
while (true)
{
newsockfd = new int[maxclients];
thread = (HANDLE*)malloc(sizeof(HANDLE) * maxclients);
args = new struct arg_sa[maxclients];
for (int i = 0; i < maxclients; i++)
{
args[i].lalk = new struct arg_s();
buffer[i] = new char[buflen2];
}
int i = -1;
while (++i < maxclients)
{
Sleep(1);
args[i].current = i;
args[i].lalk->exit = false;
thread[i] = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)(session_), args, 0, 0);
}
for (int i = 0; i < maxclients; i++)
WaitForSingleObject(thread[i], INFINITE);//ΠΆΠ΄Π΅ΠΌ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ Π²ΡΠ΅Ρ
ΠΏΠΎΡΠΎΠΊΠΎΠ²
i = -1;
while (++i < maxclients)
{
shutdown(newsockfd[i], 0);
TerminateThread(thread[i], 0);
}
//delete[] newsockfd;
//free(thread);
currentclient = 0;
for (int i = 0; i < maxclients; i++)
{
//delete args[i].lalk;
//delete[] args[i].lalk->buffer;
}
//delete[] args;
}
shutdown(sockfd, 0);
WSACleanup();
return 0;
}
std::cin.ignore();
}In brief, a thread is created for each client in an infinite loop, waiting for accept until clients connect. After that, WaitForSingleObject waits for all of them to transmit. Each client has its own socket and its own transmission buffer. That is, on server an M+1 socket, where M is the number of clients. After all transmissions are completed, everything repeats.
Now let's look at the client:
#include <iostream>
#include <WinSock.h>
#include <vector>
#pragma comment (lib,"WS2_32.lib")
void error(const char* msg)
{
//perror(msg);
std::cout << 'n' << WSAGetLastError();
WSACleanup();
std::cin.ignore();
exit(1);
}
void bzero(char* buf, int l)
{
for (int i = 0; i < l; i++)
buf[i] = ' ';
}
typedef unsigned long long uint64_t;
typedef unsigned int uint32_t;
#define N 8
#define F32 0xFFFFFFFF
uint32_t RK[N];//ΡΠ°ΡΠ½Π΄ΠΎΠ²ΡΠ΅ ΠΊΠ»ΡΡΠΈ
#define size64 sizeof(uint64_t)
#define ROR(x,n,xsize)((x>>n)|(x<<(xsize-n)))
#define ROL(x,n,xsize)((x<<n)|(x>>(xsize-n)))
#define RKEY(r)((ROR(K,r*3,size64*8))&F32)
const uint64_t K = 0x96EA704CFB1CF671;//ΠΊΠ»ΡΡ ΡΠΈΡΡΠΎΠ²Π°Π½ΠΈΡ
void createRoundKeys()
{
for (int i = 0; i < N; i++)
RK[i] = (ROR(K, i * 8, size64 * 8)) & F32;
}
uint32_t F(uint32_t subblk, uint32_t key)
{
return subblk + key;//ΡΡΠ½ΠΊΡΠΈΡ ΡΠΈΡΡΠΎΠ²Π°Π½ΠΈΡ
}
uint64_t encrypt(uint64_t block)//Π·Π°ΡΠΈΡΡΠΎΠ²ΠΊΠ° Π±Π»ΠΎΠΊΠΎΠ² ΡΠ΅ΡΡΡ Π€Π΅ΠΉΡΡΠ΅Π»Ρ
{
//select subblocks
uint32_t left = (block >> 32) & F32;
uint32_t right = block & F32;
uint32_t left_, right_;//subblock in the end of round
for (int r = 0; r < N; r++)
{
uint32_t fk = F(left, RK[r]);
left_ = left;
right_ = right ^ fk;
if (r < N - 1)//swap places to next round
{
left = right_;
right = left_;
}
else//last round not swap
{
left = left_;
right = right_;
}
}
//collect subblock in block
uint64_t c_block = left;
c_block = (c_block << 32) | (right & F32);
return c_block;
}
int main()
{
keybd_event(VK_LWIN, 0, 0, 0);
keybd_event('M', 0, 0, 0);
keybd_event('M', 0, KEYEVENTF_KEYUP, 0);
keybd_event(VK_LWIN, 0, KEYEVENTF_KEYUP, 0);//ΡΡΠΈ ΡΡΡΠΎΠΊΠΈ ΡΠ²ΠΎΡΠ°ΡΠΈΠ²Π°ΡΡ Π²ΡΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ
Sleep(1000);//ΡΡΠΎΠ±Ρ ΡΠ΄Π΅Π»Π°ΡΡ ΡΠΊΡΠΈΠ½ΡΠΎΡ ΡΠ°Π±ΠΎΡΠ΅Π³ΠΎ ΡΡΠΎΠ»Π°
WSADATA ws = { 0 };
if (WSAStartup(MAKEWORD(2, 2), &ws) == 0)
{
int sockfd;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in serv_addr, cli_addr;
bzero((char*)&serv_addr, sizeof(serv_addr));
bzero((char*)&cli_addr, sizeof(cli_addr));
serv_addr.sin_family = AF_INET;
const char* add = "127.0.0.1";//Π°Π΄ΡΠ΅Ρ ΡΠ΅ΡΠ²Π΅ΡΠ°
serv_addr.sin_addr.s_addr = inet_addr(add);
int port = 30000;//ΠΏΠΎΡΡ
serv_addr.sin_port = htons(port);
int servlen = sizeof(serv_addr);
int n = connect(sockfd, (struct sockaddr*)&serv_addr, servlen);
//Π½ΠΈΠΆΠ΅ ΠΊΠΎΠ΄ Π΄Π΅Π»Π°Π΅Ρ ΡΠΊΡΠΈΠ½ΡΠΎΡ
HDC ScreenDC = GetDC(0);
HDC MemoryDC = CreateCompatibleDC(ScreenDC);
int ScreenHeight = GetSystemMetrics(SM_CYSCREEN);
int ScreenWidth = GetSystemMetrics(SM_CXSCREEN);
ScreenWidth = ((ScreenWidth - 1) / 4 + 1) * 4;
BITMAPINFO BMI;
BMI.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
BMI.bmiHeader.biWidth = ScreenWidth;
BMI.bmiHeader.biHeight = ScreenHeight;
BMI.bmiHeader.biSizeImage = ScreenWidth * ScreenHeight * 3;
BMI.bmiHeader.biCompression = BI_RGB;
BMI.bmiHeader.biBitCount = 24;
BMI.bmiHeader.biPlanes = 1;
DWORD ScreenshotSize;
ScreenshotSize = BMI.bmiHeader.biSizeImage;
unsigned char* ImageBuffer;
HBITMAP hBitmap = CreateDIBSection(ScreenDC, &BMI, DIB_RGB_COLORS, (void**)&ImageBuffer, 0, 0);
SelectObject(MemoryDC, hBitmap);
BitBlt(MemoryDC, 0, 0, ScreenWidth, ScreenHeight, ScreenDC, 0, 0, SRCCOPY);
DeleteDC(MemoryDC);
ReleaseDC(NULL, ScreenDC);
FILE* sFile = 0;
unsigned char tgaHeader[12] = { 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
unsigned char header[6];
unsigned char tempColors = 0;
fopen_s(&sFile, "S.tga", "wb");
if (!sFile) {
exit(1);
}
header[0] = ScreenWidth % 256;
header[1] = ScreenWidth / 256;
header[2] = ScreenHeight % 256;
header[3] = ScreenHeight / 256;
header[4] = BMI.bmiHeader.biBitCount;
header[5] = 0;
fwrite(tgaHeader, 1, sizeof(tgaHeader), sFile);
fwrite(header, sizeof(header), 1, sFile);
//ΠΊΠΎΠ½Π΅Ρ Π·Π°ΠΏΠΈΡΠ°Π»ΠΈ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠ΅ Π² ΡΠ°ΠΉΠ»
//ΡΠΈΡΡΡΠ΅ΠΌ Π±Π»ΠΎΠΊΠ°ΠΌΠΈ ΠΏΠΎΠ»Π΅Π·Π½ΡΡ Π½Π°Π³ΡΡΠ·ΠΊΡ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ ΠΊΡΠΎΠΌΠ΅ Ρ
ΠΈΠ΄Π΅ΡΠΎΠ²
createRoundKeys();
std::vector<uint64_t>* msg = new std::vector<uint64_t>(),*crpt = new std::vector<uint64_t>();
unsigned long long id;
int i = 0;
while (i < BMI.bmiHeader.biSizeImage)
{
memcpy(&id, (ImageBuffer + i), N);
msg->push_back(id);
i += 8;
}
std::cout << "i=" << i << std::endl;
uint64_t cipher;
i = 0;
char str_[N + 1];
memset(str_, 0, N);
str_[N] = ' ';
for (std::vector<uint64_t>::iterator it = msg->begin(); it != msg->end(); ++it)
{
cipher = encrypt(*it);
memcpy(str_, &cipher, N);
fwrite((unsigned char*)str_, sizeof(unsigned char), N, sFile);
i += 8;
}
std::cout << "i=" << i << std::endl;
//
//fwrite(ImageBuffer, BMI.bmiHeader.biSizeImage, 1, sFile);
std::cout << BMI.bmiHeader.biSizeImage << std::endl;
fclose(sFile);
DeleteObject(hBitmap);
FILE* f;
fopen_s(&f, "S.tga", "rb");
int count = 0;
if (f != NULL)
{
while (getc(f) != EOF)
count++;//ΡΡΠΈΡΠ°Π΅ΠΌ Π±Π°ΠΉΡΡ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ Π² ΡΡΠ΅ΡΡΠΈΠΊ ΡΡΠΎΠ±Ρ ΠΏΠΎΡΠΎΠΌ ΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ
fclose(f);
}
count -= 18;
std::cout << count<< std::endl;
char* s = new char[100];
_itoa_s(count, s, 100, 10);
n = send(sockfd, s, 100, 0);//ΠΏΠ΅ΡΠ΅Π΄Π°Π΅ΠΌ ΡΡΠ΅ΡΡΠΈΠΊ
char* buffer = new char[count];
fopen_s(&f, "S.tga", "rb");
size_t bytes;
if (f != NULL)
{
memcpy(buffer, tgaHeader, sizeof(tgaHeader));
n = send(sockfd, buffer, sizeof(tgaHeader), 0);
bzero(buffer, count);
memcpy(buffer, header, sizeof(header));
n = send(sockfd, buffer, sizeof(header), 0);
bzero(buffer, count);//ΠΏΠ΅ΡΠ΅Π΄Π°Π΅ΠΌ Ρ
ΠΈΠ΄Π΅ΡΡ
for(int i=0;i<18;i++)
fgetc(f);
bzero(buffer, count);
bytes = fread(buffer, sizeof(unsigned char), count, f);
n = send(sockfd,buffer, count, 0);//ΠΏΠ΅ΡΠ΅Π΄Π°Π΅ΠΌ ΡΠΈΡΡΠΎΠ²Π°Π½Π½ΡΠ΅ Π±Π°ΠΉΡΡ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ
fclose(f);
}
Sleep(1000);
shutdown(sockfd, 0);
WSACleanup();
//system("del S.tga");
delete[] buffer,s;
return 0;
}
//std::cin.ignore();
}Here is the client's output: a screenshot file S.tga, encrypted.

It is clear that this is a desktop.
And here is the result that was sent to the server and decrypted: Screen.tga.

As you can see, a regular Feistel network is not suitable for encryption, but one can utilize CBC and CFB methods; it might be better encrypted, honestly, I haven't checked.
Thank you for your attention!
Source: habr.com
