Author: ProHoster

Not Again, But Again: DOOM Eternal Characteristics for Consoles and Stadia Needed an Adjustment

Following the system requirements of DOOM Eternal, the publisher of the project, Bethesda Softworks, also had to adjust the technical features of the hotly anticipated shooter for consoles and Google Stadia. Compared to what was stated in the note on the official Bethesda Softworks website last night, the versions of the game for Xbox One X and Google cloud service have slightly increased the resolution, and the base Xbox […]

Valve has released Proton 5.0-4, a package for running Windows games on Linux

Valve has published the first release of a new branch of the Proton 5.0 project, which is based on the developments of the Wine project and is aimed at ensuring the launch of gaming applications created for Windows and presented in the Steam catalog on Linux. The project's developments are distributed under the BSD license. Proton allows you to directly run Windows-only gaming applications in the Steam Linux client. The package includes […]

Release of the GNOME 3.36 User Environment

After six months of development, the release of the GNOME 3.36 desktop environment is presented. Compared to the last release, about 24 thousand changes were made, in the implementation of which 780 developers took part. To quickly evaluate the capabilities of GNOME 3.36, specialized Live builds based on openSUSE and Ubuntu have been prepared. Key innovations: A separate Extensions application is included, designed to manage add-ons for GNOME […]

SDL 2.0.12 Media Library Release

The SDL 2.0.12 (Simple DirectMedia Layer) library was released, aimed at simplifying the writing of games and multimedia applications. The SDL library provides tools such as hardware-accelerated 2D and 3D graphics output, input processing, audio playback, 3D output via OpenGL/OpenGL ES and many other related operations. The library is written in C and is distributed under the zlib license. To take advantage of the opportunities [...]

Not long before the release of Ryzen 4000: the first laptops on Renoir are available for pre-order

At the very beginning of this year, AMD introduced the Ryzen 4000 series mobile processors (Renoir), but did not say exactly when to expect the release of laptops based on them. But if you believe the Chinese Amazon, we have very little time left to wait - the first laptops on Renoir chips are already available for pre-order. The Chinese department of Amazon now has several gaming laptops in its assortment [...]

Overview of Crucial Ballistix Sport AT and Sport LT memory kits

Is 32 GB of RAM needed in a modern desktop system? This is a question that is difficult to give a definite answer. Tests show that the vast majority of gaming applications do not require this amount of RAM, especially if the platform uses a video card with sufficient video memory and a powerful solid-state drive. Therefore, the “gold standard” for a modern desktop system includes the use of a […]

European prices of almost all Comet Lake-S processors revealed

Intel has been preparing a new generation of desktop processors, also known as Comet Lake-S, for quite some time. We recently learned that the tenth generation Core processors should be released sometime in the second quarter, and today, thanks to a well-known online source with the pseudonym momomo_us, the prices of almost all future new products have become known. Upcoming Intel processors have appeared in the assortment of a certain Dutch online store, and […]

Memcached 1.6.0 - data caching system in RAM with the ability to save on external media

On March 8, the Memcached RAM data caching system was updated to version 1.6.0. The main difference from previous releases is that it is now possible to use an external device to store cached data. Memcached is used to speed up the work of highly loaded sites or web applications by caching access to the DBMS and intermediate data. In the new version, when assembling according to [...]

SDL 2.0.12

On March 11, the next version of SDL 2.0.12 was released. SDL is a cross-platform development library for providing low-level access to input devices, audio hardware, graphics hardware via OpenGL and Direct3D. Various video players, emulators and computer games, including those provided as free software, have been written using SDL. SDL is written in C, works with C++, and provides […]

Cloud 1C. Everything is cloudless

Moving is always stressful, no matter what it is. Moving from a less comfortable two-room apartment to a more comfortable one, moving from city to city, or even pulling yourself together and moving out of your mother’s place at 40. With the transfer of infrastructure, everything is not so simple either. It’s one thing when you have a small website with a couple of thousand unique […]

Official: E3 2020 canceled

The Entertainment Software Association has canceled this year's Electronic Entertainment Expo due to the spread of coronavirus. The event was scheduled to take place from June 9 to 11 in Los Angeles. ESA Statement: “After careful consultation with our member companies regarding the health and safety of everyone in the industry – our fans, our employees, our members and our long-standing partners – we have made the difficult decision […]