Author: ProHoster

Sway 1.4 (and wlroots 0.10.0) i3 compatible compositor for Wayland

A new version of the i3-compatible frame window manager Sway 1.4 has been released (for Wayland and XWayland). Updated wlroots 0.10.0 composer library (allowing you to develop other WM for Wayland). Version number 1.3 was skipped due to technical reasons. Main changes: VNC support via wayvnc (RDP support removed) Partial support for MATE panel xdg-shell v6 support removed Source: linux.org.ru

Complex, vulnerable, underconfigured: cyber threats 2020

Technologies develop and become more complex year after year, and along with them, attack techniques improve. Modern realities require online applications, cloud services and virtualization platforms, so it is no longer possible to hide behind a corporate firewall and not stick your nose into the “dangerous Internet”. All this, together with the spread of IoT/IIoT, the development of fintech and the growing popularity of remote work beyond recognition […]

A new version of the embeddable JavaScript engine from the founder of QEMU and FFmpeg

French mathematician Fabrice Bellard, who once founded the QEMU and FFmpeg projects, has published an update to the compact embedded JavaScript engine he developed, QuickJS. The engine supports the ES2019 specification and additional mathematical extensions such as BigInt and BigFloat types. In terms of performance, QuickJS is noticeably superior to existing analogues (XS by 35%, DukTape by more than twice, JerryScript by three […]

GameMode 1.5 is available, Linux game performance optimizer

Feral Interactive has published the release of the GameMode 1.5 optimizer, implemented as a background process that changes various Linux system settings on the fly to achieve maximum gaming application performance. The project code is written in C language and is distributed under the BSD license. For games, it is proposed to use the special libgamemode library, which allows you to request the inclusion of certain optimizations at the time of game execution, without […]

Office plankton - evolution

Work is home, work is home, and so on every day. They say that life is a great adventure, but in the monotony of the days you don’t even feel like you’re living. This led to a reflection on the topic “Is there intelligent, meaningful life in the kingdom of office plankton?”, and the conclusion was, perhaps, provided that every single cell strives to do its job […]

A Plague Tale, Indivisible, Sea Salt and Fishing Sim World join Xbox Game Pass for console

Microsoft has unveiled the next wave of Xbox Game Pass games for the console. It includes A Plague Tale: Innocence, Indivisible, Sea Salt and Fishing Sim World: Pro Tour. A Plague Tale: Innocence follows the fate of a young girl, Amicia, and her younger brother Hugo during the medieval plague. In addition to an unstoppable cloud of rats, the heroes are being pursued by the Inquisition. A Plague […]

Release of GhostBSD 20.01

A release of the desktop-oriented distribution GhostBSD 20.01 is available, built on the TrueOS platform and offering the MATE user environment. By default, GhostBSD uses the OpenRC init system and the ZFS file system. Both work in Live mode and installation on a hard drive are supported (using its own ginstall installer, written in Python). Boot images are created for x86_64 architecture (2.2 GB). […]

Dishonored-inspired board game to be released with 300-page book

Modiphius has announced plans to release a board game based on the action game Dishonored. This is reported on the manufacturer's website. Its release is scheduled for summer 2020. The board game will be played on a 2d20 system using 20-sided dice. What sets the mechanic apart is its focus on storytelling and story. The game will come with a special 300-page book containing […]

Intel Releases OSPRay 2.0 Distributed Ray Tracing Engine

Intel has unveiled the significant release of OSPRay 3, a scalable 2.0D rendering engine designed for realistic, high-quality ray-traced rendering suitable for interactive applications. The engine is being developed as part of a larger Intel Rendering Framework project aimed at developing SDVis (Software Defined Visualization) software for scientific visualization, including the Embree ray tracing library, the GLuRay photorealistic rendering system, […]

Focus Home Interactive and the creators of Homeworld 3 announce a new game at PAX East 2020

Focus Home Interactive and Blackbird Interactive have announced a joint development of a new game that will be released this year. A new game from the developers of the upcoming Homeworld 3 is being created in a completely new sci-fi universe. The project will be shown at PAX East 2020, which will be held from February 27 to March 1. "Focus Home Interactive, publisher of World War Z, […]

Devolver Digital hinted at the Xbox version of the Hotline Miami dilogy

Devolver Digital hinted on its microblog that both parts of the pixel action films Hotline Miami will be released on Xbox consoles. Previously, the series studiously avoided Microsoft consoles. “So, Hotline Miami Collection on Xbox?” - Devolver Digital teases players. The publishing house did not provide any details with its teaser, but the announcement probably won’t be long now. Phil Spencer's team […]

Wasteland Remastered will be released on PC and Xbox One on February 25

inXile Entertainment has announced that tactical RPG Wasteland Remastered will be released on Xbox One and PC (Steam, GOG and Microsoft Store) on February 25th. The updated version of Wasteland is being developed in collaboration with Krome Studios, the creator of Ty the Tasmanian Tiger. In November 2019, comparative screenshots were published that demonstrate the level of performance of the re-release. Wasteland is the ancestor of many […]