Valve has unveiled a new shader compiler for AMD GPUs
Valve offered on the Mesa developer mailing list a new ACO shader compiler for the RADV Vulkan driver, positioned as an alternative to the AMDGPU shader compiler used in the OpenGL and Vulkan RadeonSI and RADV drivers for AMD graphics chips. Once testing is completed and functionality is finalized, ACO is planned to be offered for inclusion in the main Mesa composition. Valve's proposed code aims to […]