The transition to Wayland by default in the SDL3 library has been postponed
The developers of the SDL (Simple DirectMedia Layer) library, aimed at simplifying game and multimedia application development, have canceled the change that would have made Wayland the default protocol in environments supporting both Wayland and X11. The reason mentioned is the existence of unresolved issues in the Wayland ecosystem related to surface locking and FIFO (vsync) implementation. These problems lead to […]
