First release of the LDL multimedia library supporting older systems
I present to you the first version of the multimedia library Little DirectMedia Layer, abbreviated as LDL, developed by me. The library is written in C++98 standard, allowing it to be compiled starting from Visual C++ 6.0. The code is distributed under the Boost Software License 1.0. However, the library does not restrict programmers in their choice of C++ language standards, and they can use any modern standard of the language. I […]
