ANARI 1.0, an open standard for 3D rendering engines, is introduced
The Khronos consortium, which develops graphics standards, has published the ANARI 1.0 (Analytic Rendering Interface) standard, which defines an API for cross-platform rendering engines and aims to unify programming interfaces for data visualization. Implementations of rendering engines supporting the ANARI standard have already been prepared by AMD (RadeonProRenderANARI), Intel (anari-ospray), and NVIDIA VisRTX). Also published: open SDK for application development, […]