Author: ProHoster

Finit 4.0 initialization system available

After about three years of development, the release of the initialization system Finit 4.0 (Fast init) was published, developed as a simple alternative to SysV init and systemd. The project is based on developments created by reverse engineering the fastinit initialization system used in the Linux firmware of EeePC netbooks and notable for its very fast boot process. The system is primarily aimed at ensuring the loading of compact and embedded […]

Injection of malicious code into Codecov script compromised HashiCorp's PGP key

HashiCorp, known for developing the open source tools Vagrant, Packer, Nomad and Terraform, announced the leak of the private GPG key used to create digital signatures that verify releases. Attackers who gained access to the GPG key could potentially make hidden changes to HashiCorp products by verifying them with a correct digital signature. At the same time, the company stated that during an audit of traces of attempts to make such modifications […]

Release of vector editor Akira 0.0.14

After eight months of development, Akira, a vector graphics editor optimized for creating user interface layouts, was released. The program is written in the Vala language using the GTK library and is distributed under the GPLv3 license. In the near future, assemblies will be prepared in the form of packages for elementary OS and in snap format. The interface is designed in accordance with the recommendations prepared by the elementary […]

Linux 5.12 kernel release

After two months of development, Linus Torvalds presented the release of the Linux kernel 5.12. Among the most notable changes: support for zoned block devices in Btrfs, the ability to map user IDs for the file system, cleaning up legacy ARM architectures, an “eager” write mode in NFS, the LOOKUP_CACHED mechanism for determining file paths from the cache, support for atomic instructions in BPF, a debugging system KFENCE to identify errors in […]

Release of the Godot 3.3 open source game engine

After 7 months of development, Godot 3.3, a free game engine suitable for creating 2D and 3D games, has been released. The engine supports an easy-to-learn game logic language, a graphical environment for game design, a one-click game deployment system, extensive animation and simulation capabilities for physical processes, a built-in debugger, and a system for identifying performance bottlenecks. Game code […]

Vulnerability in Git for Cygwin, allowing to organize code execution

A critical vulnerability has been identified in Git (CVE-2021-29468), which appears only when building for the Cygwin environment (a library for emulating the basic Linux API on Windows and a set of standard Linux programs for Windows). The vulnerability allows attacker code to be executed when retrieving data (“git checkout”) from a repository controlled by the attacker. The problem is fixed in the git 2.31.1-2 package for Cygwin. In the main Git project the problem is still […]

A team from the University of Minnesota explained the motives for experimenting with dubious commits to the Linux kernel

A group of researchers from the University of Minnesota, whose changes were recently blocked by Greg Croah-Hartman, published an open letter apologizing and explaining the motives for their activities. Let us recall that the group was researching weaknesses in the review of incoming patches and assessing the possibility of promoting changes with hidden vulnerabilities to the kernel. After receiving a dubious patch from one of the group members […]

Kubegres, PostgreSQL Cluster Deployment Toolkit, Published

The source texts of the Kubegres project have been published, designed to create a cluster of replicated servers with the PostgreSQL DBMS, deployed in a container isolation infrastructure based on the Kubernetes platform. The package also allows you to manage data replication between servers, create fault-tolerant configurations and organize backups. The project code is written in Go and distributed under the Apache 2.0 license. The created cluster consists of one [...]

T2 SDE 21.4 Meta Distribution Release

The T2 SDE 21.4 meta-distribution has been released, providing an environment for creating your own distributions, cross-compiling and keeping package versions up to date. Distributions can be created based on Linux, Minix, Hurd, OpenDarwin, Haiku and OpenBSD. Popular distributions built on the T2 system include Puppy Linux. The project provides basic bootable iso images (from 120 to 735 MB) with […]

Wine 6.7 and VKD3D-Proton 2.3 release

An experimental release of an open implementation of WinAPI - Wine 6.7 - took place. Since the release of version 6.6, 44 bug reports have been closed and 397 changes have been made. The most important changes: The NetApi32, WLDAP32 and Kerberos libraries have been converted to the PE executable file format. The implementation of the Media Foundation framework has been improved. The mshtml library implements ES6 JavaScript mode (ECMAScript 2015), which is enabled when […]

Geary 40.0 Email Client Release

The release of the Geary 40.0 email client has been published, aimed at use in the GNOME environment. The project was originally founded by the Yorba Foundation, which created the popular photo manager Shotwell, but later development was taken over by the GNOME community. The code is written in Vala and is distributed under the LGPL license. Ready assemblies will soon be prepared in the form of a self-contained flatpak package. […]

Debian 11 "Bullseye" installer release candidate

The release candidate for the installer for the next major Debian release, “Bullseye,” has been published. The release is expected in the summer of 2021. Currently, there are 185 critical errors blocking the release (a month ago there were 240, three months ago - 472, at the time of freezing in Debian 10 - 316, Debian 9 - 275, Debian 8 - 350, Debian 7 - 650). Final […]