Author: Yuri Gagarin

The Rise of the Internet, Part 1: Exponential Growth

<< Previous: The Era of Fragmentation, Part 4: Anarchists In 1990, John Quarterman, a networking consultant and UNIX expert, published a comprehensive review of the state of computer networks at the time. In a small section dedicated to the future of computing systems, he predicted the emergence of a global network for 'email, conferencing, file transfer, remote system access – so […]

The Sharp Aquos Zero 5G Basic smartphone features a 240 Hz display and the latest Android 11

Sharp Corporation has expanded its smartphone lineup by announcing a very interesting product — the Aquos Zero 5G Basic model: one of the first commercial devices running Android 11. The device is equipped with a 6.4-inch Full HD+ OLED display with a resolution of 2340 × 1080 pixels. The panel boasts a high refresh rate of 240 Hz. A fingerprint scanner is integrated directly into the screen area. […]

A minimalist Linux distribution Bottlerocket has been released for running containers. The most important things about it

Amazon has announced the final release of Bottlerocket — a specialized distribution for running and managing containers efficiently. Bottlerocket (by the way, this is the name for small homemade rockets using gunpowder) isn't the first OS for containers, but it is likely to gain widespread adoption due to its default integration with AWS services. Although the system is geared towards the Amazon cloud, the open-source […]

VictoriaMetrics and monitoring of private clouds. Pavel Kolobaev

VictoriaMetrics is a fast and scalable database for storing and processing time series data (a record forms time and a set of corresponding values at that time, for example, obtained through periodic sensor state polling or metric collection). My name is Pavel Kolobayev. DevOps, SRE, LeroyMerlin, everything as code – this is all about us: about me and my fellow employees […]

(Almost) useless webcam streaming from the browser. Part 2. WebRTC

Once, in one of the old and already abandoned articles, I wrote about how easy and effortlessly one can stream video from a canvas via websockets. In that article, I briefly explained how to capture video from a camera and audio from a microphone using the MediaStream API, how to encode the stream, and send it through websockets to the server. However, in […]

The beta testing of FreeBSD 12.2 has started

The first beta release of FreeBSD 12.2 has been prepared. The release FreeBSD 12.2-BETA1 is available for the amd64, i386, powerpc, powerpc64, powerpcspe, sparc64, and armv6, armv7, and aarch64 architectures. Additionally, images for virtualization systems (QCOW2, VHD, VMDK, raw) and Amazon EC2 cloud environments have been prepared. The FreeBSD 12.2 release is scheduled for October 27. The release notes with the list of changes are currently limited to an empty template, but […]

(Almost) useless webcam streaming from the browser. Media Stream and Websockets

In this article, I want to share my attempts to stream video via websockets without using third-party browser plugins like Adobe Flash Player. What resulted from this can be read further. Adobe Flash, formerly Macromedia Flash, is a platform for creating applications that run in a web browser. Before the introduction of the Media Stream API, it was practically the only platform for webcam streaming […]

7. NGFW for small businesses. Performance and general recommendations

The time has come to conclude the series of articles on the new generation of SMB Check Point (series 1500). We hope this has been a useful experience for you, and that you will continue to follow us on the TS Solution blog. The topic of the concluding article is not widely covered but is no less important — tuning SMB performance. In it, we will discuss the configuration capabilities of the hardware […]

GameMode 1.6 is available, a game performance optimizer for Linux.

Feral Interactive has released version 1.6 of the GameMode optimizer, implemented as a background process that dynamically adjusts various Linux system settings for maximum performance of gaming applications. The project's code is written in C and is distributed under the BSD license. For games, a special library, libgamemode, is recommended, which allows requesting certain optimizations while the game is running, without […]

Overview of the remote electronic voting system anonymization procedure

In previous publications, we mentioned that in the remote electronic voting system we are considering, a cryptographic algorithm known as 'blind digital signature' is used to ensure voter anonymity and confidentiality of voting. In this article, we will explore it in more detail. First, we will look at the well-known and familiar digital signature algorithm that is widely used in various information systems. At its core […]

How to Create a Static Website on Cloudflare Workers Sites

Hello! My name is Dima, I am the tech lead of the SysOps team at Wrike. In this article, I will explain how to create a user-friendly website and automate its deployment in just 10 minutes for $5 a month. The article is mostly unrelated to the issues we tackle within our team. It's more about my personal experience and impressions from […]

Release of Manjaro Linux 20.1 distribution

The release of the Manjaro Linux 20.1 distribution has been announced, built on Arch Linux and aimed at beginner users. The distribution is notable for its simplified and user-friendly installation process, support for automatic hardware detection, and installation of the necessary drivers. Manjaro is available in live builds with graphical environments KDE (2.9 GB), GNOME (2.6 GB), and Xfce (2.6 GB). With […]

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