Release of DXVK 1.6, implementing Direct3D 9/10/11 over the Vulkan API
The release of the DXVK 1.6 layer has been formed, providing an implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10, and 11, working through call translation to the Vulkan API. To use DXVK, drivers supporting API Vulkan 1.1 are required, such as AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0, and AMDVLK. DXVK can be used to run 3D applications and games in […]
