Author: Yuri Gagarin

The new stable version of the Vivaldi browser 7.2

The proprietary browser Vivaldi 7.2 has been released, developed based on the Chromium engine by former developers of the Opera Presto engine. Vivaldi builds are prepared for Linux, Windows, and macOS. The changes made to the Chromium codebase are distributed under an open license. The browser interface is written in JavaScript using the React library, Node.js platform, Browserify, and various ready-made NPM modules. The implementation of the interface is available […]

Release of elementary OS 8.0.1

Release of the elementary OS 8.0.1 distribution has been announced, positioned as a fast, open, and privacy-conscious alternative to Windows and macOS. The project focuses on quality design aimed at creating an easy-to-use system that consumes minimal resources while providing high startup speed. Users are offered their own Pantheon desktop environment. Bootable iso images (3.3 GB) are available for download […]

Firefox update 136.0.2. New Mozilla requirements for certification authorities.

A corrective release of Firefox 136.0.2 is now available, which fixes several issues: A bug causing the options to delete cookies, site data, and page cache content to be enabled after updating to Firefox 136 if the options for clearing browsing history or site settings were enabled during shutdown has been fixed. An issue that prevented the master password request […]

The SDL3Lite project develops a version of the SDL3 library with support for legacy systems.

The author of the LDL (Little Directmedia Layer) graphics library and the ArcanumWorld game engine is developing the SDL3Lite project, aimed at recreating the SDL3 library with support for older architectures and operating systems while maintaining compatibility with SDL3 at the C API level. With limited functionality, SDL3Lite already supports operation in Linux starting from Debian 3 and Windows starting from Windows 95. From […]

Release of the OpenSilver 3.2 platform, continuing the development of Silverlight technology

The release of the OpenSilver 3.2 project has been presented, continuing the development of the Silverlight platform and enabling interactive web applications to be created using C#, F#, XAML, and .NET technologies. Applications compiled with OpenSilver can run in any desktop and mobile browsers that support WebAssembly. Development can utilize the Visual Studio environment and the VS Code editor, which supports operation in Windows, […]

The performance of the Ubuntu package jq was increased by 1.9 times through rebuilding.

The results of the performance impact assessment for packet rebuilding on Ubuntu, using various options and implementations of memory allocation functions, have been published. The experimenter was able to increase the performance of the jq package, a tool for processing JSON data, by 90% (1.9 times) through a standard rebuild from the same package with the source code, without making changes to the code itself. The performance was evaluated […]

Release of the GNOME 48 desktop environment

After six months of development, the release of the GNOME 48 desktop environment has been presented. For a quick assessment of the capabilities of GNOME 48, specialized Live images based on openSUSE and an installation image prepared as part of the GNOME OS initiative have been offered. GNOME 48 is also already included in the experimental builds of Ubuntu 25.04 and Fedora 42. In this new release: Support for extended dynamic brightness range has been added […]

Release of Java SE 24 and OpenJDK 24

After six months of development, Oracle has released the Java SE 24 platform (Java Platform, Standard Edition 24), with the open project OpenJDK being used as a reference implementation. Except for the removal of some deprecated features, Java SE 24 maintains backward compatibility with previous releases of the Java platform—most previously written Java projects will run successfully without changes under […]

The Chrome browser has switched to the Skrifa font engine, written in Rust.

Google has transitioned the Chrome browser to the Skrifa library, written in Rust, which provides capabilities for processing OpenType fonts. Skrifa implements a subset of the font engine FreeType functionalities required for the 2D library Skia, used in Chrome and Chromium. To free the Skia library from dependency on the FreeType engine, a new font backend based on Skrifa has been created. In Chrome […]

The Vivo V50 Lite 5G smartphone has been launched with a large battery and very fast 90W charging.

Vivo has introduced the new V50 Lite 5G smartphone, which is a continuation of the recently announced 4G version. The device features a new processor with improved connectivity support and retains key specifications, including a powerful 6500 mAh battery with 90W fast charging support. The V50 Lite 5G is powered by the MediaTek Dimensity 6300 processor, which replaces the Snapdragon 685 in the 4G model. The smartphone offers […]

Beta testing for Fedora Linux 42 has commenced

The beta version of the Fedora Linux 42 distribution has been released, marking the transition to the final testing stage, where only critical bug fixes are allowed. The release is scheduled for April 22. The launch includes Fedora Workstation, Fedora KDE Plasma Desktop, Fedora Server, Fedora IoT, Fedora CoreOS, Fedora Cloud Base, Fedora IoT Edition, Fedora Silverblue, Fedora Kinoite, and Live builds offered as spins with […]

Vulkan has become the official graphics API for the Android platform. The third beta release of Android 16

Google has announced ahead of the GDC (Game Developers Conference) that the Vulkan graphics API will be officially recognized on the Android platform. Google is working on utilizing Vulkan as the primary abstraction layer for GPUs (HAL, Hardware Abstraction Layer), which is recommended for use in both games and applications that work with GPUs. Internal APIs and components will also operate on top of Vulkan, including […]

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