Ancient crutch on an old crutch

I'll start without a hitch, once I had a revelation (well, not very powerful, to be honest) and the idea arose to print a program that transfers an image from a client to a server. Simple enough right? Well, for an experienced programmer, it will be so. The conditions are simple - do not use third-party libraries. In principle, it’s a little more complicated, but given that you have to figure it out and look for examples, well, such an occupation. I decided that this task was up to me. Plus, it is desirable that there be enough code so that it can be posted on the forum in case you need help. First of all, my eyes fell on FTP, by the way, the OS in which Windows is being developed. The advantage of FTP is that you can transfer not only an image, but any file through it. After downloading Filezilla Server, sharing one directory for reading / writing and creating a user with a password, I tried to connect Filezilla Client, everything worked. I created a simple code example in C/C++:

#include <iostream>
void main()
{
	FILE* fs;
	fopen_s(&fs, "1.txt", "w");
	if (fs)
	{
    fwrite("userrnpasswordrnsend D:\share.txtrnbye", 1, sizeof("userrnpasswordrnsend D:\share.txtrnbye"), fs);
    fwrite("00", 1, sizeof("00"), fs);
    fclose(fs);
	}
	system("ftp -s:1.txt 127.0.0.1");
}

If my memory serves me, then everything worked on the localhost, and when transmitting over the network, an error occurred in the line with send. What is convenient here is a) briefly b) you do not need to install a client, but use the already built-in tool for ftp from Microsoft. Although in my opinion it must be activated through programs and components. If you figure out what the problem of this method is and write in the comments, it will be great.

Having not found an answer on a bunch of forums, I left this code and decided to use the interface for socket networks. I already had the experience of passing an array of chars to another program. By the way, you can read from Tanenbaum, Computer networks, in the chapter about the transport layer. There is an example of a client and a server, though not for the β€œmany clients - one server” connection, but only β€œone client - one server”. Since the transmission is over the Internet, you need to encrypt the data somehow. For this, a block cipher is used - the Feistel network. Plus on the server it is necessary to make several (more than one client) clients. To do this, we will use Threads, the image for transmission will take a screenshot of the screen from the client, be encrypted and transmitted to the server, where it will be decrypted and immediately displayed on the screen through the default program for opening * .tga images.

Server code:

#include <iostream>
#include <WinSock.h>
#pragma comment (lib,"WS2_32.lib")

#include <fstream>
#include <algorithm>
#include <string>
#include <iterator>
#include <vector>
void error(const char* msg)
{
    //perror(msg);
    std::cout<<'n'<<WSAGetLastError();
    WSACleanup();
    std::cin.ignore();
    exit(1);
}
void bzero(char*buf, int l)
{
    for (int i = 0; i < l; i++)
        buf[i] = '';
}
struct arg_s
{
    unsigned char* buffer2;
    bool exit;
};
char** buffer;
struct arg_sa
{
    struct arg_s* lalk;
    int current;
};
#define type struct arg_sa
int sockfd, * newsockfd;//ΡΠ»ΡƒΡˆΠ°ΡŽΡ‰ΠΈΠΉ ΠΈ массив клиСнтских сокСтов
int buflen2 = 10292000;//ΠΌΠ°ΠΊΡΠΈΠΌΠ°Π»ΡŒΠ½Ρ‹ΠΉ Ρ€Π°Π·ΠΌΠ΅Ρ€ изобраТСния Π² Π±Π°ΠΉΡ‚Π°Ρ… для RGBA*Width*Height
struct sockaddr_in *cli_addr;
int* clilen;
int currentclient,cc;//сс-ΠΊΠ»ΠΈΠ΅Π½Ρ‚ ΠΏΠΎ счСту(для записи ΠΈΠ½ΠΊΡ€Π΅ΠΌΠ΅Π½Ρ‚Π° ΠΈΠΌΠ΅Π½ΠΈ Ρ„Π°ΠΉΠ»Π° ΠΊΠ»ΠΈΠ΅Π½Ρ‚Π° изобраТСния)

typedef unsigned long long uint64_t;
typedef unsigned int uint32_t;
#define N 8//Ρ€Π°Π·ΠΌΠ΅Ρ€ Π±Π»ΠΎΠΊΠ°
#define F32 0xFFFFFFFF
uint32_t RK[N];//Ρ€Π°ΡƒΠ½Π΄ΠΎΠ²Ρ‹Π΅ ΠΊΠ»ΡŽΡ‡ΠΈ
#define size64 sizeof(uint64_t)
#define ROR(x,n,xsize)((x>>n)|(x<<(xsize-n)))
#define ROL(x,n,xsize)((x<<n)|(x>>(xsize-n)))
#define RKEY(r)((ROR(K,r*3,size64*8))&F32)
const uint64_t K = 0x96EA704CFB1CF671;//ΠΊΠ»ΡŽΡ‡ ΡˆΠΈΡ„Ρ€ΠΎΠ²Π°Π½ΠΈΡ
struct hostent* server;
uint32_t F(uint32_t subblk, uint32_t key)
{
    return subblk + key;//функция ΡˆΠΈΡ„Ρ€ΠΎΠ²Π°Π½ΠΈΡ
}
void createRoundKeys()
{
    for (int i = 0; i < N; i++)
        RK[i] = (ROR(K, i * 8, size64 * 8)) & F32;
}
uint64_t decrypt(uint64_t c_block)//Ρ€Π°ΡΡˆΠΈΡ„Ρ€ΠΎΠ²ΠΊΠ° Π±Π»ΠΎΠΊΠΎΠ² ΡΠ΅Ρ‚ΡŒΡŽ фСйстСля
{
    //select subblocks
    uint32_t left = (c_block >> 32) & F32;
    uint32_t right = c_block & F32;
    uint32_t left_, right_;//subblock in the end of round
    for (int r = N - 1; r >= 0; r--)
    {
        uint32_t fk = F(left, RK[r]);
        left_ = left;
        right_ = right ^ fk;
        if (r > 0)//swap places to next round
        {
            left = right_;
            right = left_;
        }
        else //last round not swap
        {
            left = left_;
            right = right_;
        }
    }
    //collect subblock in block
    uint64_t block = left;
    block = (block << 32) | (right & F32);
    return block;
}
void session_(LPVOID args)//функция ΠΏΠΎΡ‚ΠΎΠΊΠ° ля ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ ΠΊΠ»ΠΈΠ΅Π½Ρ‚Π°
{
    int current = currentclient++;
    bzero((char*)&(cli_addr[current]), sizeof(&(cli_addr[current])));
    newsockfd[current] = accept(sockfd, (struct sockaddr*)&(cli_addr[current]), &(clilen[current]));
    if (newsockfd[current] < 0)
    {
        error("Error on acceptn");
    }
    char* s = new char[100];
    int n = recv(newsockfd[current], s, 100, 0);
    int buflen2 = atoi(s);//ΠΏΠΎΠ»ΡƒΡ‡Π°Π΅ΠΌ число Π±Π°ΠΉΡ‚ΠΎΠ² изобраТСния
    FILE* f;
    std::string name = "Screen";
    cc++;
    _itoa_s(cc, s, 100, 10);
    name += s;
    name += ".tga";
    fopen_s(&f,name.c_str(), "wb");//создаСм Ρ„Π°ΠΉΠ» изобраТСния с увСличиваСщимся Π½Π° 1 ΠΈΠΌΠ΅Π½Π΅ΠΌ, Ρ‡Ρ‚ΠΎΠ±Ρ‹ Π½Π΅ ΠΏΠ΅Ρ€Π΅Π·Π°ΠΏΠΈΡΠ°Ρ‚ΡŒ
    if (f != NULL)
    {
        unsigned char tgaHeader[12] = { 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        unsigned char header[6];
        n = recv(newsockfd[current], buffer[current], sizeof(tgaHeader), 0);
        fwrite((unsigned char*)buffer[current], 1, sizeof(tgaHeader), f);
        bzero(buffer[current], buflen2);
        n = recv(newsockfd[current], buffer[current],sizeof(header), 0);
        fwrite((unsigned char*)buffer[current], 1, sizeof(header), f);//записали Ρ…ΠΈΠ΄Π΅Ρ€Ρ‹
        bzero(buffer[current], buflen2);
        n = recv(newsockfd[current], buffer[current], buflen2, 0);//ΠΏΠΎΠ»ΡƒΡ‡ΠΈΠ»ΠΈ Π±Π°ΠΉΡ‚Ρ‹ самого изобраТСния
        //
        //Ρ€Π°ΡΡˆΠΈΡ„Ρ€ΠΎΠ²ΠΊΠ° Π±Π°ΠΉΡ‚ΠΎΠ²
        createRoundKeys();
        unsigned long long id;
        std::vector<uint64_t>* plaintext = new std::vector<uint64_t>();
        int i = 0;
        while (i<buflen2)
        {
            memcpy(&id, (buffer[current]) + i, N);
            plaintext->push_back(decrypt(id));
            i += 8;
        }
        std::cout << "i=" << i << std::endl;
        i = 0;
        char str_[N + 1];
        memset(str_, 0, N);
        str_[N] = '';
        for (std::vector<uint64_t>::iterator it = plaintext->begin(); it != plaintext->end(); ++it)
        {
            memcpy(str_, &*it, N);
            fwrite((unsigned char*)str_, sizeof(unsigned char), N/*strlen(str_)*/, f);
            i += 8;
        }
        std::cout << "i=" << i << std::endl;
        //ΠΊΠΎΠ½Π΅Ρ† Ρ€Π°ΡˆΠΈΡ„Ρ€ΠΎΠ²ΠΊΠΈ Π±Π°ΠΉΡ‚ΠΎΠ²
        //fwrite((unsigned char*)buffer[current], sizeof(char), buflen2, f);
        fclose(f);
    }
    system(name.c_str());//ΠΎΡ‚ΠΊΡ€Ρ‹Π²Π°Π΅ΠΌ ΠΈΠ·ΠΎΠ±Ρ€Π°ΠΆΠ΅Π½ΠΈΠ΅ *.tga встроСнным Ρ€Π΅Π΄Π°ΠΊΡ‚ΠΎΡ€ΠΎΠΌ
}
int main()
{
    cc = 0;
    WSADATA ws = { 0 };
    if (WSAStartup(MAKEWORD(2, 2), &ws) == 0)
    {
        currentclient = 0;
        int maxclients = 2;//максимальноС число ΠΊΠ»ΠΈΠ΅Π½Ρ‚ΠΎΠ²
        cli_addr = new struct sockaddr_in[maxclients];
        clilen = new int[maxclients];
        buffer = new char* [maxclients];
        for (int i = 0; i < maxclients; i++)
        {
            clilen[i] = sizeof(cli_addr[i]);
        }
        sockfd = socket(AF_INET, SOCK_STREAM, 0);//tcp сокСт
        if (sockfd < 0)
            error("ERROR opening socket");
        struct sockaddr_in serv_addr;
        bzero((char*)&serv_addr, sizeof(serv_addr));
        serv_addr.sin_family = AF_INET;
        serv_addr.sin_addr.s_addr = INADDR_ANY;
        int port = 30000;//ΠΏΠΎΡ€Ρ‚
        serv_addr.sin_port = htons(port);
        if (bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
            error("ERROR on binding");
        if (listen(sockfd, 10) < 0)
            error("ERROR listen");
        HANDLE* thread;//массив ΠΏΠΎΡ‚ΠΎΠΊΠΎΠ² для ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ ΠΊΠ»ΠΈΠ΅Π½Ρ‚Π° ΠΎΡ‚Π΄Π΅Π»ΡŒΠ½Ρ‹ΠΉ
        struct arg_sa* args;
        while (true)
        {
            newsockfd = new int[maxclients];
            thread = (HANDLE*)malloc(sizeof(HANDLE) * maxclients);
            args = new struct arg_sa[maxclients];
            for (int i = 0; i < maxclients; i++)
            {
                args[i].lalk = new struct arg_s();
                buffer[i] = new char[buflen2];
            }
            int i = -1;
            while (++i < maxclients)
            {
                Sleep(1);
                args[i].current = i;
                args[i].lalk->exit = false;
                thread[i] = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)(session_), args, 0, 0);
            }
                for (int i = 0; i < maxclients; i++)
                    WaitForSingleObject(thread[i], INFINITE);//ΠΆΠ΄Π΅ΠΌ Π·Π°Π²Π΅Ρ€ΡˆΠ΅Π½ΠΈΡ всСх ΠΏΠΎΡ‚ΠΎΠΊΠΎΠ²
            i = -1;
            while (++i < maxclients)
            {
                shutdown(newsockfd[i], 0);
                TerminateThread(thread[i], 0);
            }
            //delete[] newsockfd;
            //free(thread);
            currentclient = 0;
            for (int i = 0; i < maxclients; i++)
            {
                //delete args[i].lalk;
                //delete[] args[i].lalk->buffer;
            }
            //delete[] args;
        }
        shutdown(sockfd, 0);
        WSACleanup();
        return 0;
    }
    std::cin.ignore();
}

In short, in an eternal loop, threads are created for each client and wait for accept until clients connect. After that, WaitForSingleObject waits until they all pass. Each client has its own socket and its own send buffer. That is, there are M+1 sockets on the server, where M is the number of clients. After the completion of all transfers, everything repeats.

Now consider the client:

#include <iostream>
#include <WinSock.h>
#include <vector>
#pragma comment (lib,"WS2_32.lib")
void error(const char* msg)
{
    //perror(msg);
    std::cout << 'n' << WSAGetLastError();
    WSACleanup();
    std::cin.ignore();
    exit(1);
}
void bzero(char* buf, int l)
{
    for (int i = 0; i < l; i++)
        buf[i] = '';
}
typedef unsigned long long uint64_t;
typedef unsigned int uint32_t;
#define N 8
#define F32 0xFFFFFFFF
uint32_t RK[N];//Ρ€Π°ΡƒΠ½Π΄ΠΎΠ²Ρ‹Π΅ ΠΊΠ»ΡŽΡ‡ΠΈ
#define size64 sizeof(uint64_t)
#define ROR(x,n,xsize)((x>>n)|(x<<(xsize-n)))
#define ROL(x,n,xsize)((x<<n)|(x>>(xsize-n)))
#define RKEY(r)((ROR(K,r*3,size64*8))&F32)
const uint64_t K = 0x96EA704CFB1CF671;//ΠΊΠ»ΡŽΡ‡ ΡˆΠΈΡ„Ρ€ΠΎΠ²Π°Π½ΠΈΡ
void createRoundKeys()
{
    for (int i = 0; i < N; i++)
        RK[i] = (ROR(K, i * 8, size64 * 8)) & F32;
}
uint32_t F(uint32_t subblk, uint32_t key)
{
    return subblk + key;//функция ΡˆΠΈΡ„Ρ€ΠΎΠ²Π°Π½ΠΈΡ
}
uint64_t encrypt(uint64_t block)//Π·Π°ΡˆΠΈΡ„Ρ€ΠΎΠ²ΠΊΠ° Π±Π»ΠΎΠΊΠΎΠ² ΡΠ΅Ρ‚ΡŒΡŽ ЀСйстСля
{
    //select subblocks
    uint32_t left = (block >> 32) & F32;
    uint32_t right = block & F32;
    uint32_t left_, right_;//subblock in the end of round
    for (int r = 0; r < N; r++)
    {
        uint32_t fk = F(left, RK[r]);
        left_ = left;
        right_ = right ^ fk;
        if (r < N - 1)//swap places to next round
        {
            left = right_;
            right = left_;
        }
        else//last round not swap
        {
            left = left_;
            right = right_;
        }
    }
    //collect subblock in block
    uint64_t c_block = left;
    c_block = (c_block << 32) | (right & F32);
    return c_block;
}
int main()
{
    keybd_event(VK_LWIN, 0, 0, 0);
    keybd_event('M', 0, 0, 0);
    keybd_event('M', 0, KEYEVENTF_KEYUP, 0);
    keybd_event(VK_LWIN, 0, KEYEVENTF_KEYUP, 0);//эти строки ΡΠ²ΠΎΡ€Π°Ρ‡ΠΈΠ²Π°ΡŽΡ‚ всС прилоТСния
    Sleep(1000);//Ρ‡Ρ‚ΠΎΠ±Ρ‹ ΡΠ΄Π΅Π»Π°Ρ‚ΡŒ ΡΠΊΡ€ΠΈΠ½ΡˆΠΎΡ‚ Ρ€Π°Π±ΠΎΡ‡Π΅Π³ΠΎ стола
    WSADATA ws = { 0 };
    if (WSAStartup(MAKEWORD(2, 2), &ws) == 0)
    {
        int sockfd;
        sockfd = socket(AF_INET, SOCK_STREAM, 0);
        struct sockaddr_in serv_addr, cli_addr;
        bzero((char*)&serv_addr, sizeof(serv_addr));
        bzero((char*)&cli_addr, sizeof(cli_addr));
        serv_addr.sin_family = AF_INET;

        const char* add = "127.0.0.1";//адрСс сСрвСра
        serv_addr.sin_addr.s_addr = inet_addr(add);
        int port = 30000;//ΠΏΠΎΡ€Ρ‚
        serv_addr.sin_port = htons(port);
        int servlen = sizeof(serv_addr);
        int n = connect(sockfd, (struct sockaddr*)&serv_addr, servlen);
        
        //Π½ΠΈΠΆΠ΅ ΠΊΠΎΠ΄ Π΄Π΅Π»Π°Π΅Ρ‚ ΡΠΊΡ€ΠΈΠ½ΡˆΠΎΡ‚
        HDC ScreenDC = GetDC(0);
        HDC MemoryDC = CreateCompatibleDC(ScreenDC);
        int ScreenHeight = GetSystemMetrics(SM_CYSCREEN);
        int ScreenWidth = GetSystemMetrics(SM_CXSCREEN);
        ScreenWidth = ((ScreenWidth - 1) / 4 + 1) * 4;
        BITMAPINFO BMI;
        BMI.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
        BMI.bmiHeader.biWidth = ScreenWidth;
        BMI.bmiHeader.biHeight = ScreenHeight;
        BMI.bmiHeader.biSizeImage = ScreenWidth * ScreenHeight * 3;
        BMI.bmiHeader.biCompression = BI_RGB;
        BMI.bmiHeader.biBitCount = 24;
        BMI.bmiHeader.biPlanes = 1;
        DWORD ScreenshotSize;
        ScreenshotSize = BMI.bmiHeader.biSizeImage;
        unsigned char* ImageBuffer;
        HBITMAP hBitmap = CreateDIBSection(ScreenDC, &BMI, DIB_RGB_COLORS, (void**)&ImageBuffer, 0, 0);
        SelectObject(MemoryDC, hBitmap);
        BitBlt(MemoryDC, 0, 0, ScreenWidth, ScreenHeight, ScreenDC, 0, 0, SRCCOPY);
        DeleteDC(MemoryDC);
        ReleaseDC(NULL, ScreenDC);
        FILE* sFile = 0;
        unsigned char tgaHeader[12] = { 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        unsigned char header[6];
        unsigned char tempColors = 0;
        fopen_s(&sFile, "S.tga", "wb");
        if (!sFile) {
            exit(1);
        }
        header[0] = ScreenWidth % 256;
        header[1] = ScreenWidth / 256;
        header[2] = ScreenHeight % 256;
        header[3] = ScreenHeight / 256;
        header[4] = BMI.bmiHeader.biBitCount;
        header[5] = 0;
        fwrite(tgaHeader, 1, sizeof(tgaHeader), sFile);
        fwrite(header, sizeof(header), 1, sFile);
        //ΠΊΠΎΠ½Π΅Ρ† записали ΠΈΠ·ΠΎΠ±Ρ€Π°ΠΆΠ΅Π½ΠΈΠ΅ Π² Ρ„Π°ΠΉΠ»
        
        //ΡˆΠΈΡ„Ρ€ΡƒΠ΅ΠΌ Π±Π»ΠΎΠΊΠ°ΠΌΠΈ ΠΏΠΎΠ»Π΅Π·Π½ΡƒΡŽ Π½Π°Π³Ρ€ΡƒΠ·ΠΊΡƒ изобраТСния ΠΊΡ€ΠΎΠΌΠ΅ Ρ…ΠΈΠ΄Π΅Ρ€ΠΎΠ²
        createRoundKeys();
        std::vector<uint64_t>* msg = new std::vector<uint64_t>(),*crpt = new std::vector<uint64_t>();
        unsigned long long id;
        int i = 0;
        while (i < BMI.bmiHeader.biSizeImage)
        {
            memcpy(&id, (ImageBuffer + i), N);
            msg->push_back(id);
            i += 8;
        }
        std::cout << "i=" << i << std::endl; 
        uint64_t cipher;
        i = 0;
        char str_[N + 1];
        memset(str_, 0, N);
        str_[N] = '';
        for (std::vector<uint64_t>::iterator it = msg->begin(); it != msg->end(); ++it)
        {
            cipher = encrypt(*it);
            memcpy(str_, &cipher, N);
            fwrite((unsigned char*)str_, sizeof(unsigned char), N, sFile);
            i += 8;
        }
        std::cout << "i=" << i << std::endl;
        //
        //fwrite(ImageBuffer, BMI.bmiHeader.biSizeImage, 1, sFile);
        std::cout << BMI.bmiHeader.biSizeImage << std::endl;
        fclose(sFile);
        DeleteObject(hBitmap);
        FILE* f;
        fopen_s(&f, "S.tga", "rb");
        int count = 0;
        if (f != NULL)
        {
            while (getc(f) != EOF)
                count++;//считаСм Π±Π°ΠΉΡ‚Ρ‹ изобраТСния Π² счСтчик Ρ‡Ρ‚ΠΎΠ±Ρ‹ ΠΏΠΎΡ‚ΠΎΠΌ ΠΏΠ΅Ρ€Π΅Π΄Π°Ρ‚ΡŒ
            fclose(f);
        }
        count -= 18;
        std::cout << count<< std::endl;
        char* s = new char[100];
        _itoa_s(count, s, 100, 10);
        n = send(sockfd, s, 100, 0);//ΠΏΠ΅Ρ€Π΅Π΄Π°Π΅ΠΌ счСтчик
        char* buffer = new char[count];
        fopen_s(&f, "S.tga", "rb");
        size_t bytes;
        if (f != NULL)
        {
            memcpy(buffer, tgaHeader, sizeof(tgaHeader));
            n = send(sockfd, buffer, sizeof(tgaHeader), 0);
            bzero(buffer, count);
            memcpy(buffer, header, sizeof(header));
            n = send(sockfd, buffer, sizeof(header), 0);
            bzero(buffer, count);//ΠΏΠ΅Ρ€Π΅Π΄Π°Π΅ΠΌ Ρ…ΠΈΠ΄Π΅Ρ€Ρ‹
            for(int i=0;i<18;i++)
                fgetc(f);
            bzero(buffer, count);
            bytes = fread(buffer, sizeof(unsigned char), count, f);
            n = send(sockfd,buffer, count, 0);//ΠΏΠ΅Ρ€Π΅Π΄Π°Π΅ΠΌ ΡˆΠΈΡ„Ρ€ΠΎΠ²Π°Π½Π½Ρ‹Π΅ Π±Π°ΠΉΡ‚Ρ‹ изобраТСния
            fclose(f);
        }
        Sleep(1000);
        shutdown(sockfd, 0);
        WSACleanup();
        //system("del S.tga");
        delete[] buffer,s;
        return 0;
    }
    //std::cin.ignore();
}

Here is the result of the client's work, the S.tga screenshot file, encrypted

Ancient crutch on an old crutch

It looks like it's a desktop.

And here is the result that was transferred to the server and decoded by Screen.tga

Ancient crutch on an old crutch

As you can see, the usual Feistel network is not suitable for encryption, but you can use the CBC and CFB methods, it will probably be better encrypted, to be honest, I did not check it.

Thank you for attention!

Source: habr.com

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