May 9th gift

May 9 is approaching. (Those who will read this text later - today is May 8, 2019). And in this regard, I want to give us all the following gift.

Recently, I discovered Return to castle Wolfenstein in my stack of abandoned CDs. Dimly remembering that "it seemed like a good game", I decided to run it under Linux. Well, not so much to play, but to dig more. Moreover, May holidays have begun, free time has appeared.

May 9th gift

To begin with, I installed the game from the disk using wine. Didn't work. Bearing in mind that the game is based on the Quake3 engine, and ports for Linux have already been released to it, I got into the Internet. Right there on Habré there is a long-standing post on how to run RTCW under Linux. Here it is. In general, everything is trivial there: an installation script, a binary for Linux, copy .pk3 files from the original game that I already had installed from the disk. As a result, the multiplayer started, but without a menu (the game console fell out), and single did not want to start at all. After some “red-eye” and HEX-editing of the binary, the single also started, but again without any game menu (the console cursed at the lack of files for the user interface and did not want to take what it was “fed” in any way).

So, just the console. Remembering the commands from the “quake”, I undertook to launch multiplayer maps (/ map map_name), changed the screen resolution (r_mode 6 is a resolution of 1024x768 and r_mode 8 is 1280x1024, respectively) and mouse settings to enable vertical inversion (m_pitch -0.022) and even connected to to the first server that came across (/connect ip), finding a whole live player there ... But the menu call did not work in any way (bind ESCAPE togglemenu). Sound, graphics, connection, everything was there, but there was no opportunity to start a “single” or change the player’s class when playing on the server. And then I remembered the ioQuake engine - another Linux port of Q3, compiled from sources posted by id Software. And lo and behold, it turned out that in addition to ioQuake and ioRTCW. Oh, the wonderful world of open source forks! After compiling the ioRTCW files from the sources and “feeding” the original *.pk3 files to it, the menu finally appeared. Everywhere! Both single player and multiplayer. Yes, RTCW has two different binaries, one for singleplayer and one for multiplayer.

So, everything worked. I decided to tickle my nostalgic feelings and after downloading HD texture packlaunched a single...

May 9th gift

Friends, what should I say?! The game was beyond praise! This is just a masterpiece. Atmosphere, attention to detail, weapons, cut scenes, secret rooms, unexpected encounters… the behavior of the mobs, finally. The game, released in 2003, is already 16 years old, and it is playable and even more than! For me, who abandoned all the games many years ago and cooled to them with age, it was simply not to come off. Why, I just enjoyed the gameplay in general and certain moments in particular. Such as, for example: two Fritz peacefully having a conversation about wine in a wine cellar full of huge barrels, and then pouring streams into a row of them, shot by me a few seconds later. And the stands placed everywhere with German propaganda and posters, with old newspapers and maps that are readable! (thanks to HD pack). Not to mention medieval castles with gothic stained glass windows and knights falling on you when they collide...

To top it off, it turned out that the game, I repeat: after 16 years, is still more than alive and exists with the support of the community! Namely: the presence of many live game servers, with all kinds of mods, on which, attention (!), There are always 25-30 people! Not to mention fan sites, movies, mods that keep getting updated regularly... It's just hard to believe! Literally, before publishing this text, I was looking for a picture for a post and came across a mod from our compatriot called RTCW Stalingrad. Just look at the "in-game" video!

Well, that's enough excitement. Yes, nostalgia, but done with love, but catchy. But I would not write it all here. The main thing, after all, is that May 9 is approaching, a few more holidays and I want to make a small gift both to myself and to others.

Even if you are indifferent to such things, to games and old games in particular, make a gift to others: children, friends, acquaintances. Yes, in general, a gift to the game itself, returning to it again. After all, there is less and less “incorruptible” that you will want to play after 16 years. Is not it?

At the end of this somewhat chaotic post, I want to congratulate everyone on the upcoming bright holiday of the Great Victory, which, by the way, Europe celebrates today, May 8th.

Happy Holidays!

May 9th gift

Links:

ioRTCW on github
A fan site full of everything you need, including full games for Windows, MacOS, Linux
It is the same with the full assembly of ioRTCW + .pk3, judging by the size
Mappack with more textures, high-resolution support and high-quality sound. For the Linux version, we take only .pk3 from it
Game resuscitation for Windows 10. New graphics, textures, sounds
Addon for single Stalingrad

UPDATE:

It looks like a fork of the ioRTWC fork called realRTCW is even better (effects, weapons, support for wide screens and high resolutions). Hands will reach - I will write.

Source: habr.com

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