Heroic greetings to all fans of the game 'Heroes of Might and Magic 2'!
I am pleased to announce that the open engine has been updated to version 0.8! This release was dedicated to the unequal struggle for improving the graphics component, which has ultimately undergone significant enhancements across the board:
- missing animations for units, spells, and heroes have been fixed and added
- spell animations that were previously missing but were in the original game have been recreated
- cyclic animations have been implemented on the global map, in battle interfaces, and at buildings within cities
- over 200 bugs and issues from the previous release have been fixed
- the overall responsiveness of the interface has been improved
The logic of interaction with the game environment has been corrected; attention has been given to improving the soundtrack: in addition to logical transitions between different sound themes at the right moments, support for higher quality soundtracks has been added, all of which is organized and presented in the settings, just like in the original game! The AI is currently undergoing improvements. Algorithms have been redesigned to eliminate many logical errors in the game.
The codebase of the project has been significantly improved. And in the near future, even more substantial changes are coming. So, if you would like to participate in the development of the project — welcome to our campfire, you have the opportunity to showcase your heroic C++ skills.
Sincerely, the fheroes2 project team.
Source: linux.org.ru
