OpenMoHAA alpha 0.70.0

OpenMoHAA alpha 0.70.0

The alpha version 0.70.0 of the open engine Medal of Honor — OpenMoHAA has been released. The goal of the project is to create a cross-platform engine with open source that is fully compatible with the original Medal of Honor.

The OpenMoHAA project is based on the source code ioquake3, as the original Medal of Honor used the Id Tech 3 engine (the engine from Quake 3) as its base.

What's new:

  • Native support for PowerPC has been added.
  • Idle animation by default has been added for TIKI files that do not have animation.
  • The SDL audio system has been replaced with OpenAL.

Game module:

  • Door malfunctions have been fixed, for example, doors opening in the wrong direction.
  • Physics have been corrected, particularly the grenade bounce.
  • AI has been improved: it is now less dumb than in previous versions.
  • The artillery system (ProjectileGenerator) has been fixed — fixes for t2l3, t2l4...
  • Game loading/saving with incorrect data has been corrected.
  • The scoreboard on FFA and for spectators has been fixed.
  • The scripting engine has been corrected — now all scripts should work.
  • The spawn point issue has been fixed, which caused the player not to spawn in the correct place.
  • The mine detector correctly detects mines in single-player mode.
  • The mission date is now displayed (e.g., 'JUNE 6, 1944').
  • The vehicle system is now fully functional: they no longer get stuck.
  • All single-player maps are now completable (though some rare bugs may still occur).

Server:

  • Fixed the string overflow in configuration files on large maps, such as t1l2 in MOH: Spearhead.

Rendering:

  • Support for DDS textures has been added.
  • Morphs have been added: dynamic facial expressions of characters.
  • A sky portal has been implemented.

UI:

  • An in-game notepad has been added.
  • Screenshots for saved games have been added.

In addition to all of the above, many bugs have been fixed. In OpenMoHAA is implemented almost all functions. This is still an alpha version, and various bugs remain in the project.

Source: linux.org.ru

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