The ANGLE library used in Chrome and Android has added support for Wayland
The Chromium developers have implemented support for the Wayland protocol in the ANGLE library. The implementation is based on the use of the EGL extension EGL_EXT_platform_wayland. The ANGLE library translates OpenGL ES calls to the graphics APIs OpenGL, Direct3D 9/11, and Vulkan, and is used in Chrome as a backend for WebGL, and in Android for implementing OpenGL ES over Vulkan. It is mentioned that this change will allow support for Wayland […]
