First stable release of D8VK, the implementation of Direct3D 8 over Vulkan
The release of the D8VK 1.0 project, which offers an implementation of the Direct3D 8 graphics API that works through the translation of calls to the Vulkan API, allowing 3D applications and games developed for Windows that rely on the Direct3D 8 API to run on Linux using Wine or Proton, has been unveiled. The project's code is written in C++ and is distributed under the Zlib license. The basis for […]
