Release of VKD3D-Proton 2.8, a fork of Vkd3d with Direct3D 12 implementation
Valve has released VKD3D-Proton 2.8, a branch from the vkd3d codebase, created to enhance support for Direct3D 12 in the Proton gaming launch package. VKD3D-Proton includes specific changes, optimizations, and improvements for better performance of Windows games based on Direct3D 12, which have not yet been accepted into the main vkd3d codebase. Distinctive features also include a focus on […]
