Release of the open game engine Godot 3.3.
After seven months of development, the release of the open-source game engine Godot 3.3 has been published, suitable for creating 2D and 3D games. The engine supports an easy-to-learn scripting language for game logic, a graphical environment for game design, a one-click game deployment system, extensive animation features, and a physics simulation engine, along with a built-in debugger and a performance bottleneck detection system. The game code […]
