The VKHR project is developing a real-time hair rendering system.
As part of the VKHR (Vulkan Hair Renderer) project, supported by AMD and RTG Game Engineering, a realistic hair rendering system is being developed using the Vulkan graphics API. The system supports real-time rendering when modeling hairstyles composed of hundreds of thousands of strands and millions of linear segments. By varying the level of detail, it allows for adjustments between performance and […]
