About localizing products. Part one: where to start?
You have created your own program or game and now want to sell it worldwide. Most likely, you'll need to localize the graphic interface and — preferably — the documentation. Where to start? How to choose someone to carry out the translation? How will the price be determined? This will be discussed in the article by our technical writer Andrey Starovoytov. Step 1 – […]
