layer release , providing implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10, and 11, working through call translation to the Vulkan API. To use DXVK the presence of drivers supporting , such as Mesa RADV 19.2, NVIDIA 415.22, Intel ANV 19.0, and .
DXVK can be used to run 3D applications and games on Linux via Wine, serving as a higher-performance alternative to the built-in Wine implementations of Direct3D 9/10/11 that operate on top of OpenGL.
Key Changes:
- Fixed a significant regression in the D3D9 implementation that caused crashes in many games.
- Eliminated crashes when using D3D9 with the AMDVLK Vulkan driver.
- Added a workaround for stack overflow issues in some 32-bit games using D3D9.
- Introduced a workaround for rendering issues in Unity Engine games running on systems with AMD drivers.
- Established Unicode support on Windows startup.
- Added the DXVK_LOG_PATH=none setting to disable log file creation (logs will still be output to stderr).
- Resolved issues in games
Baldur Gate 3, Final Fantasy XIV, Just Cause 3, Marvel Avengers,
Need for Speed Heat, PGA TOUR 2K21, and Trails in the Sky SC.
Source: opennet.ru
