Release of OpenMoHAA 0.82.0, the open engine for the game Medal of Honor: Allied Assault.

The release of OpenMoHAA 0.82.0 has been published, recreating the engine for the game "Medal of Honor: Allied Assault" using the open-source ioquake3 engine, which utilizes a graphics backend based on the SDL2 library and audio backends based on OpenAL or SDL. The project code is written in C/C++ and distributed under the GPLv2 license. Ready builds have been formed for Linux and Windows platforms.

The OpenMoHAA 0.82.0 release is notable for the implementation of a modern navigation system for bots based on Recast Navigation, which has replaced mp-navigation and improved pathfinding quality and speed. This new release also features an MSI installer for Windows, expanded logging capabilities, added automatic update checks, and notifications through the console. server. The server can now notify the client about the need to upgrade to a newer version.

In addition, the functionality of online gaming through GameSpy has been restored, including the ability to add multiple master servers — the project master server 333networks is used by default, supporting multiplayer gaming through GameSpy for both third-party implementations and the original game. Improvements beneficial for modding have also been made. Bugs have been fixed, including those affecting the original game. Incompatibility of game saves from previous versions of the engine with the new version has been resolved.

Release of OpenMoHAA 0.82.0, the open engine for the game Medal of Honor: Allied Assault.
Release of OpenMoHAA 0.82.0, the open engine for the game Medal of Honor: Allied Assault.


Source: opennet.ru
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