Release of the Lutris 0.5.11 platform to simplify access to games from Linux

The release of the game platform Lutris 0.5.11 has taken place, providing tools to simplify the installation, configuration, and management of games on Linux. The project code is written in Python and is distributed under the GPLv3 license.

The project maintains a catalog for quick search and installation of gaming applications, allowing users to launch games on Linux with a single click without worrying about dependencies and configurations. The runtime components required to run games are provided by the project and are independent of the distribution used. The runtime is a distribution-agnostic set of libraries, including components from SteamOS and Ubuntu, as well as various additional libraries.

It allows for the installation of games distributed through services like GOG, Steam, Epic Games Store, Battle.net, Origin, and Uplay. Lutris itself acts merely as an intermediary and does not sell games, so users must purchase commercial games from the respective service (free games can be launched with a single click from the Lutris graphical interface).

Each game in Lutris is associated with a loading script and handler describing the environment for launching the game. Ready-made profiles with optimal settings for running games under Wine are also provided. In addition to Wine, games can be launched using console emulators such as RetroArch, Dosbox, FS-UAE, ScummVM, MESS/MAME, and Dolphin.

Release of the Lutris 0.5.11 platform to simplify access to games from Linux

Notable improvements in the new release include integration with Amazon Games, the addition of components for launching emulators SheepShaver, BasiliskII, and Mini vMac, the ability to use variables in script URLs, and the inclusion of composite Gamescope on systems with NVIDIA drivers 515+. server Implementation of support for the Gnome Console and Deepin Terminal emulators.

Source: opennet.ru

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