Release of Wine 5.8 and Wine staging 5.8

Took place experimental release of the open implementation of WinAPI — Wine 5.8. Since the release of version 5.7 44 bug reports were closed and 322 changes were made.

The most significant changes:

  • Implemented notifications for Plug & Play device connections;
  • Improved support for building with Clang in MSVC compatibility mode;
  • Continued development of the WineD3D backend based on the Vulkan API;
  • Added initial implementation of a GIF encoder;
  • Supported the new version of the Vulkan API specification (1.2.140);
  • Bug reports related to the operation of games and applications have been closed:
    ABBYY FineReader 11, ABBYY FineReader 12 Professional, Zanzarah, Total War: Shogun 2, GTA IV, Bad Mojo Redux, Anno 1701, Karaoke DVD Burner v1.0, Warcraft 3, Process Hacker 2.39.124, Darksiders Warmastered Edition, Shogun: Total War, RSpec-Explorer, StreetFighter V Arcade Edition, Ragnarok Online kRO, Microsoft Expression Design 4, The Bat!, Acronis Disk Director 12, Notepad++, Tokyo Xanadu eX+, Riot Vanguard, iLok License Manager, Blindwrite 7.0, The Witcher: Enhanced Edition.

Simultaneously introduced project release Wine Staging 5.8, where extended Wine builds are formed that include not fully prepared or risky patches, which are not yet suitable for inclusion in the main Wine branch. Compared to Wine, Wine Staging offers 833 additional patches. The new release has synchronized with the Wine 5.8 codebase.

12 patches have been merged into the main Wine build, mainly concerning the addition of the GIF encoder to windowscodecs and expanding the functionality of the ddraw component. Updated patches ntdll-WRITECOPY,
wined3d-Indexed_Vertex_Blending, ntdll-NtSetLdtEntries
and winebuild-Fake_Dlls.

Source: opennet.ru

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