Wine 7.10 and Wine staging 7.10 have been released.

An experimental release of the open implementation of WinAPI — Wine 7.10 has taken place. Since the release of version 7.9, 56 bug reports have been closed and 388 changes have been made.

The most significant changes:

  • The macOS driver has been transitioned to use the PE (Portable Executable) format instead of ELF.
  • The Wine Mono engine with the .NET platform implementation has been updated to release 7.3.
  • Windows-compatible locale properties for Unicode 'Collation' have been implemented, allowing for sorting rules and character comparison methods that take meaning into account (e.g., when accent marks are present).
  • Support for WoW64 (64-bit Windows-on-Windows) has been implemented in the Secur32 library, a layer for running 32-bit applications on 64-bit Windows.
  • Bug reports related to the operation of games have been closed: Singularity, Panzer Corps, Echo: Secrets of the Lost Cavern, Tribes, Betfair Poker, HITMAN 2 (2018), FAR mod for Nier: Automata, Port Royale 4.
  • Bug reports related to the operation of applications have been closed: Corel Draw 9, Microsoft Office XP 2002, Visual Studio 2010, Adobe Reader 9.0, Acrobat Reader 5, HaoZip, IE8, RoyalTS 5, Windows PowerShell Core 6.1 for ARM64, EA Origin, Steam, Rebelbetting, Honeygain, SlingPlayer 2, GPU Caps Viewer 1.54, Kvaser, Alcoma ASD Client 11.1, Powershell Core.

Additionally, it is worth noting the formation of the Wine Staging 7.10 release, within which enhanced Wine builds are created, including not fully ready or risky patches that are not yet suitable for acceptance into the main Wine branch. Compared to Wine, Wine Staging offers 545 additional patches.

The new release has synchronized with the Wine 7.10 codebase. Six patches related to the implementation of sortkey tables and the CompareString function in KERNELBASE.dll, necessary for supporting the 'Collation' locale property, have been translated into the primary Wine code. Two patches with default values for DwmGetCompositionTimingInfo in dwmapi.dll, necessary for running Epic Games Launcher, and a solution to an issue with DwmFlush that led to crashes in PowerShell have been added.

In addition, Valve has begun testing the candidate release of the Proton project 7.0-3, which is based on the developments of the Wine project and aims to enable the launch of gaming applications created for Windows on Linux, available in the Steam catalog. The project developments are distributed under the BSD license. The new version features support for rebuilding the xinput controller on Steam Deck devices, improved recognition of gaming wheels, updated versions of Wine Mono 7.3.0, dxvk 1.10.1-57-g279b4b7e, and dxvk-nvapi 0.5.4, and support for the following games:

  • Age of Chivalry
  • Beneath a Steel Sky
  • Chrono Cross: The Radical Dreamer Edition
  • Cities XXL
  • Cladun X2
  • Cursed Armor
  • Disney•Pixar Cars Mater-National Championship
  • Gary Grigsby’s War in the East
  • Gary Grigsby’s War in the West
  • Iragon: Prologue
  • MechWarrior Online
  • Saviors of Sapphire Wings
  • Small Radios Big Televisions
  • Split/Second
  • Star Wars Episode I Racer
  • Stranger of Sword City Revisited
  • Succubus x Saint
  • V Rising
  • Warhammer: End Times — Vermintide
  • We Were Here Forever
  • Planetary Annihilation: TITANS
  • Improved game support includes:
    • Street Fighter V,
    • Sekiro: Shadow Die Twice,
    • Elden Ring,
    • Final Fantasy XIV,
    • DEATHLOOP,
    • The Turing Test,
    • Mini Ninja,
    • Resident Evil Revelations 2,
    • Legend of Heroes: Zero no Kiseki Kai,
    • Mortal Kombat Komplete,
    • Castle Morihisa.

Source: opennet.ru

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