Release of the graphic editor Pinta 2.0

The release of the open raster graphics editor Pinta 2.0 has been published, which is an attempt to rewrite the Paint.NET program using GTK. The editor provides a basic set of capabilities for drawing and image processing, targeting novice users. The interface is as simplified as possible, the editor supports an unlimited undo buffer of changes, allows you to work with multiple layers, and is equipped with a set of tools for applying various effects and adjusting images. The Pinta code is distributed under the MIT license. The project is written in C# using Mono and the Gtk# framework. Binary assemblies are prepared for Linux (Flatpak, Snap), macOS and Windows.

Release of the graphic editor Pinta 2.0

In the new release:

  • The program has been translated to use the GTK 3 library and the .NET 6 framework. The appearance of many widgets and dialogs has been updated, native dialogs for each platform have been used, and the dialogs for choosing colors and working with files have been redone. The text adding tool uses the standard GTK font selection widget.
  • Added the ability to connect GTK3 themes.
  • Improved support for high pixel density (high-DPI) screens.
  • The menu with a list of recently opened files has been removed; this functionality is now built into the file dialog.
  • The sidebar with the list of editable images has been removed, replaced by tabs. The right side of the screen now contains only panels with layers and operation history.
  • Added status bar with information about position, selection, scale and palette.
  • The toolbar has been made narrower (one column instead of two) by moving the palette to the bottom status bar.
  • The interface for working with the palette has been redesigned. Added a block with recently used colors. The colors of the main and secondary palettes are now saved in the application settings.
  • The tools ensure that settings are saved between restarts.
  • Added the ability to pan the canvas via click and drag.
  • macOS uses a global menu instead of a window menu. All necessary dependencies are built into the installers for macOS and Windows (no need to install GTK and .NET/Mono separately anymore).
  • Improved fill and smart selection performance.

Source: opennet.ru

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