Mobile The Elder Scrolls: Blades, despite the loud name, turned out to be for many the usual shareware "grindilka" with timers, chests and other unpleasant elements. Since the release date, the developers have increased the rewards for daily and weekly tasks, adjusted the balance of offers for direct purchase and made other changes, and they do not plan to stop there.
Creators Coming Soon
The difficulty of tasks will also be fixed, including the indicator of this complexity (skulls) will be made more informative. Now the number of skulls does not always accurately reflect the difficulty of the task, which is why players are not ready and die because of difficult missions. Finally, another major change will be the adjusted difficulty levels of enemies - according to the authors, the fact that some opponents are too strong and can attack characters too often was not part of their plans.
"We're also working on a major update that will include additional player-driven changes and improvements, such as decorations and additional story content," adds Bethesda. They promise to share all the details at E3 2019, and such detailed descriptions of upcoming updates are going to be published every month.
Source: 3dnews.ru