Former God of War combat designer joins Wasteland 3 developers

Dean Rymer, Senior Combat Designer God of War, who also worked at BioWare as a senior creature designer, now works under the wing of Microsoft. He joined the Xbox Game Studios-owned InXile Entertainment team, which is currently developing the Wasteland 3 role-playing game and at least one unannounced project.

Former God of War combat designer joins Wasteland 3 developers

β€œBegan working as lead combat designer for InXile Entertainment,” Reimer wrote in Twitter. β€œI can’t tell you what we do, but I’m sure everyone will like it.”

Former God of War combat designer joins Wasteland 3 developers

The designer has worked at Santa Monica Studio for five years. In December 2018, he moved to BioWare, where he remained until February of this year. In the past, he worked for SuperBot Entertainment, where he created action moves for characters in Sony games, including Uncharted and Ratchet & Clank.

Wasteland 3 is the only one announced among current InXile Entertainment projects. Rymer may be working on several at the same time or not participating at all in the creation of a post-apocalyptic RPG, and his words tend to the second option. Late last year, Xbox CEO Aaron Greenberg ΡΠΎΠΎΠ±Ρ‰ΠΈΠ»that the studio is preparing a secret game. According to the description in the text one of the vacancies, is a big-budget single-player action role-playing game powered by Unreal Engine 4.

Former God of War combat designer joins Wasteland 3 developers

InXile Entertainment has become part of Xbox Game Studios at the end of 2018. Then the founder of the studio Brian Fargo (Brian Fargo) saidthat the deal allowed the team, who previously turned to the players through Kickstarter for help, to gain financial confidence. In particular, thanks to the support of Microsoft, the creators will be able to voice all the dialogues in Wasteland 3 and implement high-quality sound synchronization with the movements of the lips of the characters. Such improvements считаСт executive, can increase a game's Metacritic rating by about ten points. At the same time, Microsoft does not interfere in the creative process - on the contrary, it does everything to ensure that the studio retains its face. In July, talking to Wccftech, the executive stated that the team plans to work on the Wasteland series for at least another ten years. The developers consider it as "their own Fallout".

In November 2019 at InXile Entertainment moved former World of Warcraft Lead Producer Ray Cobo. He took over as executive producer.

Wasteland 3 will release on May 19 for PC, PlayStation 4 and Xbox One. The developers are going to support the game for a long time with additions and updates.

It also became known this week that former Santa Monica Studio executive Shannon Studstill will lead one of the Google game studios.



Source: 3dnews.ru

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