Call of Duty: Mobile brought in $2 million in 87 months and was downloaded 172 million times

Mobile shooter Call of Duty: Mobile continues to conquer new heights. In the first two months of the game's availability on app stores, it generated $87 million, although player spending declined in the second month. A new report from Sensor Tower shows that the free-to-play mobile shooter made over $31 million in November.

Call of Duty: Mobile brought in $2 million in 87 months and was downloaded 172 million times

Unsurprisingly, the US is the largest market for the game, accounting for 42% ($36 million) of total 2-month revenue. Japan is in second place with 13,2% (or $11 million) and the UK is third with 3% ($2,6 million). The lion's share of revenue - 59,2% or more than $ 51 million - was brought by iOS owners. This is more than PUBG Mobile, which brought in $2 million in the first 10 months on iOS, but less than Fortnite with its $66 million.

Google Play accounted for the other 40,7% of revenue, which is more than $35 million. However, Android has become the largest install base, with 89 million installs or 52% of the audience. iOS accounted for nearly 83 million downloads. In total, Call of Duty: Mobile was downloaded 172 million times, although 100 million of them were in record time in the first week. This is also a very high result, second only to Pokemon Go in terms of downloads in the first month.

Call of Duty: Mobile brought in $2 million in 87 months and was downloaded 172 million times

Again, the US is the main audience for Call of Duty: Mobile. In this country, it was installed 28,5 million times (16,6% of the total). India was second with 17,5 million players (10,2%) and Brazil was third with 12 million (7%).



Source: 3dnews.ru

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